| | Re: Auto-fire rule question
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(...) This does sound like the best option. I understand that you're chances of hitting someone/thing important should be low, but every bullet that misses the first guy might hit the next guy. If you fire a full clip into a large crowd, you're (...) (23 years ago, 27-Apr-02, to lugnet.gaming)
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| | Re: Auto-fire rule question
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(...) Depending on which optional rules you use. In the simplest case, this trooper would have to limit hislef to a 15 degree firing arc. Another thing you could try (although it's a stretch) is to say that if a target is large enough that it would (...) (23 years ago, 26-Apr-02, to lugnet.gaming)
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| | Re: Auto-fire rule question
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(...) With an eye towards reality, this isn't actually as absurd as it sounds. Automatic fire is rather inaccurate (at least with traditional weapons, after about the 3rd bullet, recoil has moved the weapon so much that it's no longer pointing where (...) (23 years ago, 26-Apr-02, to lugnet.gaming)
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| | Auto-fire rule question
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Auto-fire rule question for Mike and/or anyone who has used the rules: If a troopers skill is 1d6, max roll is: 6 and the penalty for a 30degree arc is: -2 Max roll is now 4 the AutoUsage rating on Impact Rifle is: 5 Then there is NO WAY a trooper (...) (23 years ago, 26-Apr-02, to lugnet.gaming)
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| | New Junkbot online at www.lego.com
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For those Junkbot addicts out there, there is a new version called Junkbot Undercover online now. Martin (see you in the highscore table) (23 years ago, 25-Apr-02, to lugnet.gaming)
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| | Re: Pirate Wars/BrikWars at Gaming Cons
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(...) Ok, I have just started a schedule of Pirate gaming at (URL) please e-mail or post here with details. If you happen to have current links to Pirate Wars, I need to update my page and the Lugnet page. Frank (who figured he'd better start doing (...) (23 years ago, 19-Apr-02, to lugnet.events, lugnet.gaming, lugnet.pirates)
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| | Pirate Wars/BrikWars at Gaming Cons
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Salutations, I just finished attending Egygtian Campaign Gaming Convention in Carbondale, IL this past weekend. I gamemastered twenty plus hours of pirate wars and my fellow pirates and I had a blast. I also tried my hand at BrikWars with mixed (...) (23 years ago, 17-Apr-02, to lugnet.events, lugnet.gaming, lugnet.pirates)
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| | The 'Unofficial' Brikwars 'Scenario Sourcebook'
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I happily announce the first edition of The 'Unofficial' Brikwars 'Scenario Sourcebook'. This has been a work in progress since my initial discovery of the Brikwars game back in June of 2001. I promise that as my imagination guides me, I will add (...) (23 years ago, 11-Apr-02, to lugnet.gaming)
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| | Re: BrikWars 4-6-2002 pictures
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(...) It's a good thing I didn't bring any red tiles along, or we would've had a sea of blood everywhere. I wonder if it gets thick enough, if it starts to impede progress, like travelling across water... Adrian (...) (23 years ago, 9-Apr-02, to lugnet.gaming, lugnet.org.us.bloc)
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| | Re: BrikWars 4-6-2002 pictures
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(...) That darn forklift caused me more trouble than it helped me, though. The first kills of the game were the forklift driver spearing me with that thing and killing two of my archers. Once I got control of it, I went racing headling towards (...) (23 years ago, 9-Apr-02, to lugnet.gaming)
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