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 Gaming / *1025 (-5)
  Re: Gaming at AFOL cons
 
(...) I've had a perpetual order at my local retailer since October to hold a copy of each item for me. So I hope that your date isn't vapor. I'm looking forward to it. And what Frank said: have you thought about LEGOizing it? (...) (...) (23 years ago, 1-Mar-02, to lugnet.gaming)
 
  Re: Gaming at AFOL cons
 
(...) I think perhaps Matthew set the goals for BricksWest a little too high. Certainly fun was had by all, and I hope Matthew doesn't get stuck with any bills. (...) There can be an intimacy in a smaller game, and clearly the Pirate Game can be fun (...) (23 years ago, 1-Mar-02, to lugnet.gaming)
 
  Re: Gaming at AFOL cons
 
Whew. Back from Ireland - which was the trip AFTER BricksWest. Only now am I catching up on both reading and writing. I have just read the whole thread but will cast my comments as a reply to Frank's original message, with additions at the end. (...) (23 years ago, 1-Mar-02, to lugnet.gaming)
 
  Re: Gaming at AFOL cons
 
(...) The main thing I saw which could have reduced setup time would have been a simpler battlefield. At BrickFest 2000, the BrickWars game I saw had a few pieces of scenery scattered around but didn't try and cover the whole play area with studs. (...) (23 years ago, 28-Feb-02, to lugnet.gaming)
 
  Re: Gaming at AFOL cons
 
(...) I would have liked to have suck to less-structured pick-up games at BricksWest, but since I was picking up players "cold" (ie who had little to no familiarity with the game and who were not bringing armies of their own) I figured a structured (...) (23 years ago, 28-Feb-02, to lugnet.gaming)


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