| | Re: Gaming at AFOL cons
|
|
(...) I think perhaps Matthew set the goals for BricksWest a little too high. Certainly fun was had by all, and I hope Matthew doesn't get stuck with any bills. (...) There can be an intimacy in a smaller game, and clearly the Pirate Game can be fun (...) (23 years ago, 1-Mar-02, to lugnet.gaming)
|
|
| | Re: Gaming at AFOL cons
|
|
Whew. Back from Ireland - which was the trip AFTER BricksWest. Only now am I catching up on both reading and writing. I have just read the whole thread but will cast my comments as a reply to Frank's original message, with additions at the end. (...) (23 years ago, 1-Mar-02, to lugnet.gaming)
|
|
| | Re: Gaming at AFOL cons
|
|
(...) The main thing I saw which could have reduced setup time would have been a simpler battlefield. At BrickFest 2000, the BrickWars game I saw had a few pieces of scenery scattered around but didn't try and cover the whole play area with studs. (...) (23 years ago, 28-Feb-02, to lugnet.gaming)
|
|
| | Re: Gaming at AFOL cons
|
|
(...) I would have liked to have suck to less-structured pick-up games at BricksWest, but since I was picking up players "cold" (ie who had little to no familiarity with the game and who were not bringing armies of their own) I figured a structured (...) (23 years ago, 28-Feb-02, to lugnet.gaming)
|
|
| | Re: Gaming at AFOL cons
|
|
"Frank Filz" <ffilz@mindspring.com> wrote in message news:3C7AF510.3F00DA...ing.com... (...) Most gaming companies use temporary sales help for the major conventions and Lego could ask for volunteers to staff a booth for smaller conventions. Lego (...) (23 years ago, 26-Feb-02, to lugnet.gaming)
|
|
| | Re: Gaming at AFOL cons
|
|
"Christopher Weeks" <clweeks@eclipse.net> wrote in message news:Gs3oH2.FyJ@lugnet.com... (...) area (...) up (...) to (...) on (...) small (...) work (...) right? (...) :-) You are good man. I would prefer one of the medium sized rooms similiar to (...) (23 years ago, 26-Feb-02, to lugnet.gaming)
|
|
| | Re: Gaming at AFOL cons
|
|
(...) Yes, the Pirate Game needs to be able to be left set up. At a minimum, this allows set up the night before. (...) TLC will need structural changes to be able to run booths at events. Such things need to be staffed and they just don't have it. (...) (23 years ago, 26-Feb-02, to lugnet.gaming)
|
|
| | Re: Gaming at AFOL cons
|
|
(...) Yea, I think a smaller game con would be a better venue, at least to start. Frank (23 years ago, 26-Feb-02, to lugnet.gaming)
|
|
| | Re: Gaming at AFOL cons
|
|
(...) Like I said, I should be able to bring a decent amount of toys. You and Lindsay should be able to bring enough yourselves. Other folks will bring a little bit also. (...) I still have to think about how to make Imperial players really work. It (...) (23 years ago, 26-Feb-02, to lugnet.gaming)
|
|
| | Re: Gaming at AFOL cons
|
|
(...) If pre-build islands and such are available, Pirate Game setup can be done in an hour. Player setup can be done in another hour or less. (...) That would be cool. I doubt TLC will go for it yet. If they do anything of the sort, I would expect (...) (23 years ago, 26-Feb-02, to lugnet.gaming)
|