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Subject: 
Re: BirkWars, BrickFest, Some Questions
Newsgroups: 
lugnet.gaming
Date: 
Sun, 4 Jun 2000 14:39:49 GMT
Viewed: 
42 times
  
Oops! I accidenly pressed enter again!!! argh  whats wrong with my
broswer?????. Here is the complete message >_<

TL5 TSA-Trooper (19 CP)
Move: 13"
Armor: 12 AV
Skill: 1d6+4
Enchancements:
4x Moves Fast (4 CP)
3x Thick Hide (3 CP)
2x Unusal Skill (2 CP)
1x Close combat Pen. (-1 CP)

Weapons/Armor:
1x Automatic Impact Rifle with Hi-Pro Ammo and Stab Gyro (10 CP)
1x VisoredHelmet (1 CP)

This may seem like a lot for a trooper, but it is VERY Strong!
The weapon does 3d6+2 Damage, doing 3 shots, and having only 6 UR.
Thats an average of 11 damage per shot, doing 33 cum. damage!, enough to knock
out Infactry and cause
considerable damage to mpost vechilces. For coodinated attacks, you may want
to have 1 trooper in the squad with a
pistol instead of a rifle and add a cb radio. I usally deploly these in groups
of 5 and they kill serious butt.


~randy Williams~
http://www.stas.net/tsa/



Message has 3 Replies:
  Re: BirkWars, BrickFest, Some Questions
 
hrm - i think these could act as 'Templar Destroyers" if ya think about it.... (25 years ago, 4-Jun-00, to lugnet.gaming)
  Re: BirkWars, BrickFest, Some Questions
 
"BirkWars"? It sounds like some kind of hippie fight. (...) This guy is tough enough that he would probably get some kind of troop ratio requirement. You'd have to ask whoever is moderating the Brickfest game. Except I don't think anybody is (...) (25 years ago, 5-Jun-00, to lugnet.gaming)
  Re: BirkWars, BrickFest, Some Questions
 
(...) but my experiences have been that in doing so you lose a deal of the flavor of the game. I personally like to be able to pick up each Brikwarrior in my army and be able to envision his personality and how he likes to perform in battle - the (...) (24 years ago, 5-Jun-00, to lugnet.gaming)

Message is in Reply To:
  Re: BirkWars, BrickFest, Some Questions
 
(...) Well, our games so far have consisted of people showing up and bringing 300 point armies. Because of this, the number of special guys has been low, because it's difficult to reach the ratio for many special troops inside the 300 point limit! (...) (25 years ago, 4-Jun-00, to lugnet.gaming)

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