Subject:
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Re: Brickfest dark room
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Newsgroups:
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lugnet.events
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Date:
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Wed, 4 May 2005 00:00:32 GMT
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Viewed:
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1877 times
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In lugnet.events, Eric Sophie wrote:
> In lugnet.events, Larry Pieniazek wrote:
> > In lugnet.events, Ross Crawford wrote:
> >
> > > Also, total darkness means it's hard to see OTHER details of the MOCs, which
> > > from my experience at BF, are generally more in number, and almost as much
> > > (sometimes more) in WOW! factor.
Hey, I'm glad I at least got people talking about the idea. I'm thinking that
on the side of the room with the lighted mocs, that if we get enough lighted
mocs in a somewhat confined area that the lights from the mocs themselves should
light each other. I think this could be a rather cool effect, especially if
some of them are blinking.
Also please remember that, as far as I know, this is the first time anyone has
ever tried anything like this. So it may take a lot of trial and error on set up
night to get things to a agreeable level. I also think the finished project
will be really cool and bring a unique look to this years brickfest.
I'm already decided that this room is going to happen. I know that there is a
lot of talent out there and I know trans clear/glow in dark, and lighted bricks
are not that hard to come by. Now lets see what's out there.
Steve DeCraemer
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Message is in Reply To:
| | Re: Brickfest dark room
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| (...) If we lower the lights by say 20 to 40%, you'll be able to see the MOCs and the parts that compose them. Perhaps. We just need the lights in the MOCs to be visible. Lowering the overhead lights or having a light source that permits the (...) (20 years ago, 3-May-05, to lugnet.events)
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