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Subject: 
Re: Brickfest dark room
Newsgroups: 
lugnet.events
Date: 
Wed, 4 May 2005 00:00:32 GMT
Viewed: 
7166 times
  
In lugnet.events, Eric Sophie wrote:
> In lugnet.events, Larry Pieniazek wrote:
> > In lugnet.events, Ross Crawford wrote:
> > 
> > > Also, total darkness means it's hard to see OTHER details of the MOCs, which
> > > from my experience at BF, are generally more in number, and almost as much
> > > (sometimes more) in WOW! factor.


Hey, I'm glad I at least got people talking about the idea.  I'm thinking that
on the side of the room with the lighted mocs, that if we get enough lighted
mocs in a somewhat confined area that the lights from the mocs themselves should
light each other.  I think this could be a rather cool effect, especially if
some of them are blinking.
  Also please remember that, as far as I know, this is the first time anyone has
ever tried anything like this. So it may take a lot of trial and error on set up
night to get things to a agreeable level.  I also think the finished project
will be really cool and bring a unique look to this years brickfest.
I'm already decided that this room is going to happen.  I know that there is a
lot of talent out there and I know trans clear/glow in dark, and lighted bricks
are not that hard to come by.  Now lets see what's out there.

Steve DeCraemer



Message is in Reply To:
  Re: Brickfest dark room
 
(...) If we lower the lights by say 20 to 40%, you'll be able to see the MOCs and the parts that compose them. Perhaps. We just need the lights in the MOCs to be visible. Lowering the overhead lights or having a light source that permits the (...) (21 years ago, 3-May-05, to lugnet.events)

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