 | | Re: Xcalabur's Lair Relaunch
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| (...) All I see is a blank black page with a small banner at the top (using NS4.79). Perhaps there is an unclosed table or something? Jeff (24 years ago, 2-Jan-02, to lugnet.castle.org, lugnet.castle, lugnet.build.minifigs, lugnet.build.mecha, lugnet.space)
| | |  | | Re: Xcalabur's Lair Relaunch
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| (...) Thanks Wilson. I wanted to have something to give it a bit of flare. (...) 'Preciate the comments. Unfortunately, the throneroom was just a temporary deal; I scrapped it soon after I took the pics. The dock is still together, simply because I (...) (24 years ago, 2-Jan-02, to lugnet.castle.org, lugnet.castle)
| | |  | | Re: Xcalabur's Lair Relaunch
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| (...) layout, and the mouse-over box at the top is just plain cool! (...) Cool story! So we finally find out who that mysterious stowaway is :-). That hall that the meeting took place in was really cool, do you have any other shots of it, or was it (...) (24 years ago, 1-Jan-02, to lugnet.castle.org, lugnet.castle)
| | |  | | Xcalabur's Lair Relaunch
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| (Please set FUT's) Hi all, I got fed up with Geocities, so I moved. Topcities is home now. I also cleaned a lot of stuff up, and I hope I made everything easily navigable (is that a word?) Soo, now the specifics: For the CW'ers and castlefolk: New (...) (24 years ago, 1-Jan-02, to lugnet.castle.org, lugnet.castle, lugnet.build.minifigs, lugnet.build.mecha, lugnet.space)
| | |  | | Re: Chapter two of my Unnamed chronicles up
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| (...) As long as it didn't cross the line, I'm cool with it :) (...) I realized that as I was doing this. Lots and lots of text. But as you said, I was already getting a LOT of images. Some of the interplay would be lost if the text was spread out (...) (25 years ago, 17-Dec-01, to lugnet.castle.org, lugnet.castle)
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