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 Castle / *20167 (-10)
  Re: Classic Wars: The Battle Between Good and Shpleem
 
(...) Well played. Very funny! :-) A small bit of feedback on the slide show - it went a little too fast to read the captions and see all that was going on in the image. Perhaps slow it down a couple seconds? -Tim (21 years ago, 10-Oct-03, to lugnet.castle, lugnet.events.nwbrickcon, lugnet.space, lugnet.build.mecha, FTX)
 
  Classic Wars: The Battle Between Good and Shpleem
 
For those of you classic theme fans, the Classic Wars continued at Northwest BrickCon with Episode 3: The Battle Between Good and Shpleem. What is the Classic Wars? Why it's a good natured and prankster-style competition between the castle and space (...) (21 years ago, 10-Oct-03, to lugnet.castle, lugnet.events.nwbrickcon, lugnet.space, lugnet.build.mecha, FTX)  
 
  Re: Ye Olde Glass Shoppe (first CCC-style creation)
 
(...) Woah Lenny, I'm truly flattered. Thanks, Dean (21 years ago, 10-Oct-03, to lugnet.castle, FTX)
 
  Re: here is a cool castle idea
 
(...) So, yeah, that was sorta the idea behind the new castle project and behind the classic sets way long ago (though admittedly the classic sets weren't *quite* as modular as what you're talking about here). But, here's a thought on that-- how (...) (21 years ago, 9-Oct-03, to lugnet.castle)
 
  Re: here is a cool castle idea
 
In lugnet.dear-lego, Jonathan Wilson wrote: = (...) Exactly. This was, indeed, the idea behind the sets in this era: (URL) ((URL) puts them together in this picture: (URL) Furman has an awesome MOC series along these lines: (URL) (21 years ago, 9-Oct-03, to lugnet.dear-lego, lugnet.castle)
 
  Re: here is a cool castle idea
 
"Jonathan Wilson" <jonwil@tpgi.com.au> wrote in message news:HMHGxM.1qoD@lugnet.com... (...) etc) (...) castles. (...) etc. (...) various (...) Wasnt that the idea in the King Leo's castle of poop?? and the Ninja castle. OK so it wasnt very well (...) (21 years ago, 9-Oct-03, to lugnet.castle)
 
  here is a cool castle idea
 
I have seen several castle toys that are basicly a bunch of different "modules" (like wall pieces, towers, turrets, gates etc) plus some people to put on those modules and then an attacking army (with siege engines etc) to attack it. You can arrange (...) (21 years ago, 9-Oct-03, to lugnet.dear-lego, lugnet.castle)
 
  Re: Castle = yes
 
(...) Although I am sympathetic to the idea of having more generic 'figs in sets, I don't really agree that "we never had enough Black Falcons . . . to man the walls". Looking back, Castle sets over the years have a very high ratio of 'figs and (...) (21 years ago, 9-Oct-03, to lugnet.castle)
 
  Re: Castle = yes
 
On Tue, 7 Oct 2003, Lenny Hoffman wrote: [about a possible future Castle theme] (...) What I find interesting is that when I think of carefully scripted product lines, I can only think of Rock Raiders, Bionicle, and Orient Expedition. Assuming this (...) (21 years ago, 9-Oct-03, to lugnet.castle, lugnet.dear-lego)
 
  Re: City Gate
 
(...) Thanks. I was trying to create something that fits in with the new standard. I wanted this to be a slightly smaller moc like Jon Furman's creations. In that way it is a good combination that links new and old. I am happy that you like the gate (...) (21 years ago, 9-Oct-03, to lugnet.castle)


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