|
| | Re: The NEW Castle World!
|
| (...) That is right, but in CQ there is no "mission". You go through the IOM- see my example by searching my name- gathering the stuff you would need. Then you set out in a direction into the wilderness. The point of the RPG is to claim and colonize (...) (21 years ago, 18-Aug-03, to lugnet.castle.org.cw, FTX)
| | | | Re: The NEW Castle World!
|
| (...) I know ZERO about gaming, most probably. The sum of what I know is that people begin with characters and a scenario; the characters have certain "power" levels and the action is dictated by the throw of different kinds of dice. A "dungeon (...) (21 years ago, 17-Aug-03, to lugnet.castle.org.cw, FTX)
| | | | Re: Lord of the Rings: Helm's Deep
|
| (...) Thanks. I'm always a little worried that crowd scenes will just look like a big muddle. (...) I've had the most fun with lighting effects in underground scenes (e.g. Moria). On the ceiling, I was trying hard to not get a square boxy effect. (...) (21 years ago, 17-Aug-03, to lugnet.castle)
| | | | WTB: 2x2 blue round tile
|
| Hi all, Does anyone happen to have any 2x2 blue, round, tiles that they could part with? My understanding is that these only came in the "#6090 the Royal Knight's Castle" set (hence the cross-post to .castle). I'm looking for a couple dozen of (...) (21 years ago, 17-Aug-03, to lugnet.market.buy-sell-trade, lugnet.castle)
| | | | Re: The NEW Castle World!
|
| (...) I would like to announce that i am back, im busting my butt on the CQ rules, and i dont plan to turn lurker again. Well, i dont plan to, doesnt mean i wont, at some point in the future, of course. First off, I volenteer to become a NCW (...) (21 years ago, 17-Aug-03, to lugnet.castle.org.cw, FTX)
| |