To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.castleOpen lugnet.castle in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Castle / *18117 (-10)
  Re: Minotaur
 
Mark, I like it--strong yet agile. The long technic beam used on the legs adds some cool detail. Also the varied texture in this pic is great. (URL) When was this (URL) And are there any more pics? I didn't find him in your bs folder. ciao&salaam (...) (22 years ago, 19-Mar-03, to lugnet.build.mecha, lugnet.castle)
 
  Minotaur
 
New mech guys! Crossposted to castle cause I figured you might be interested in this as well. Some good close ups of the leg design too. (URL) wanted to mention that I figured out a good way to strengthen the middle member of the legs, position the (...) (22 years ago, 19-Mar-03, to lugnet.build.mecha, lugnet.castle)  
 
  Re: Isle of Mist, let's try again!
 
(...) well, CQ is only controlled to an extent. if you can get the points to build a town, you are then gamemaster of it and also talemaker of it. (you can do whatever you want with it, and if other people stay in it, you are the gamemaster of (...) (22 years ago, 19-Mar-03, to lugnet.castle.org.cw)
 
  Re: Isle of Mist, let's try again!
 
(...) i, as i had once stated, was thinking of something like this. perhaps, yes, once CQ is estabilished that we could try this again. i think that, to that extent, its a good idea. as for the same world, sure, but i think it should be an ocean (...) (22 years ago, 19-Mar-03, to lugnet.castle.org.cw)
 
  Re: Isle of Mist, let's try again!
 
(...) Maybe we could try to integrate them together? Or at least make IOM a freestyle 'alternative' to CQ that takes place in the same 'universe.' -JHK (22 years ago, 19-Mar-03, to lugnet.castle.org.cw)
 
  Re: Isle of Mist, let's try again!
 
(...) I would like to see the IOM restarted myself, but I don't want it to overshadow or compete with CQ. I don't see why both couldn't happen though. I know I'm more interested in the freestyle IOM than the more controlled CQ, and I'm probably not (...) (22 years ago, 18-Mar-03, to lugnet.castle.org.cw)
 
  Re: The Village of Dahyart version 2.0
 
(...) Thanks! (...) I take it you won :) (...) Thanks! I wish I could take credit for them all. Please visit this post to see who originally did what: (URL)One (...) Those would be Leah Cardaci's Goats. (...) Thanks much! I guess I'll have to work (...) (22 years ago, 18-Mar-03, to lugnet.castle)
 
  Re: new Lord of the Rings chapter, Meduseld
 
(...) Thanks. I was intentionally keeping it simple because Rohan is at a lower level of development than Gondor, so I wanted there to be a definite contrast when I get around to making Minas Tirith scenes. I saw this as more of a Viking hall and (...) (22 years ago, 18-Mar-03, to lugnet.castle)
 
  Re: Glencaer's LEGO Blocks
 
Not bad Lenny....some of your photoshop work and 'scene placement' is really nice, particularly with the castle section. Only advice I could offer is perhaps the additions of a few 'back' buttons when browsing the space creations. A minor point (...) (22 years ago, 18-Mar-03, to lugnet.castle, lugnet.space)
 
  Congratulations to castle ISCC winners
 
Hey all, I just wanted to highlight the castle and castle-esque winners of the ISCC: Johannes Koehler's mill (actually submitted in town Folkart Thielen's Tolkien story: (URL) Koeler's cathedral: (URL) is also a double winner with his mill: (URL) (...) (22 years ago, 18-Mar-03, to lugnet.castle)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR