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 Castle / *18032 (-10)
  Re: FINALLY! I started on my story!
 
(...) Hey, pretty good job, Joey! The cyclops is rather strange, i admit...more good Figbashing, though! Unless it is your writing style, though, here is a comment about the writing: writing things as if they happened is better than if they are (...) (22 years ago, 10-Mar-03, to lugnet.castle)
 
  FINALLY! I started on my story!
 
Hi all, I finally got off my butt, and got something finished, ok well I know it needs more writing but hey at least I got something done :-P so here it is, I'm on a roll, more soon to come (URL) click quest and by all means, LMKWYT laterz Joey (22 years ago, 10-Mar-03, to lugnet.castle)
 
  Re: CAD animals
 
Thanks. I'm no POV-Ray expert, but Travis Dickinson sent me some settings a while ago. These might be a little different, but they're similar to what he gave me. These were my settings for radiosity and the sky sphere: global_settings { (...) (22 years ago, 9-Mar-03, to lugnet.castle)
 
  Re: CAD animals
 
Those are nice, and the renders are gorgious. I like the pig a lot, with it's big floppy ears. What settings did you use? (...) (22 years ago, 9-Mar-03, to lugnet.castle)
 
  Re: The Village of Dahyart version 2.0
 
Wow. WOW. (Forgive the poor spacer for his enthusiasm. Good Castle just floors him.) Just look at that detailing! The ducks are very impressive, as are the chickens. There's not a single thing in this diorama that looks out of place. Take care, (...) (22 years ago, 8-Mar-03, to lugnet.castle)
 
  Re: The Village of Dahyart version 2.0
 
(...) Alright! I waited until now to comment since I figured somewhere along the line you would eventually redesign this. Nice job! <snip the nice introduction story> Okay, for the sake of levity, I'll just review the overall picture. (URL) overlook (...) (22 years ago, 8-Mar-03, to lugnet.castle)
 
  Re: A few scenes from east Allercus
 
(...) Actually, that's not a problem at all. (But how this can get two replies compared to like ten for a duplo spaceship is beyond me :) (...) Yep, finally a chance for me to use some of my castle figures in a scene. (Having a house just standing (...) (22 years ago, 8-Mar-03, to lugnet.castle)
 
  Re: A few scenes from east Allercus
 
(...) Thanks for your comments on the results! SInce my camera doesn't have optical zoon capabilities, I figured I would have to improvise somehow to increase on detail. (And it worked excellently!) I got similar results with another creation posted (...) (22 years ago, 8-Mar-03, to lugnet.castle)
 
  Re: The Village of Dahyart version 2.0
 
Oh, wow. This is great. The details abound... every little nook captures the feeling of a little village. I love the cow fence and the little pond near by. Wow. Only one question: have you designed an interior for any of the houses, or perhaps for (...) (22 years ago, 8-Mar-03, to lugnet.castle)
 
  Re: The Village of Dahyart version 2.0
 
(...) Thanks much! And boy howdy, did I! I really hadn't put much pride into this MOC until I redesigned it. I'm actually a little ashamed I didn't put as much effort into it the first time. (...) Wow, thanks for this. I've already gone back and (...) (22 years ago, 8-Mar-03, to lugnet.castle)


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