Subject:
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Re: CAD animals
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Newsgroups:
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lugnet.castle
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Date:
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Sun, 9 Mar 2003 17:08:59 GMT
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Viewed:
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1390 times
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Thanks. I'm no POV-Ray expert, but Travis Dickinson sent me some settings a
while ago. These might be a little different, but they're similar to what
he gave me. These were my settings for radiosity and the sky sphere:
global_settings {
assumed_gamma 1
ambient_light 0
max_trace_level 25
adc_bailout 1/150
radiosity {
pretrace_start 0.08
pretrace_end 0.01
count 300
error_bound 0.1
recursion_limit 1
}
}
sky_sphere {
pigment {
gradient -y
color_map {
[0 rgb <1,1,1>]
[1 rgb <.65,.87,1>]
}
scale 2
translate -1
}
}
And I added this to the camera settings:
focal_point <-1.79121,-19.2535,-2.66673> // same as look_at
aperture 3
blur_samples 70
variance 1/1000
Also, I deleted all of the light sources for most of the renders.
-Andrew
In lugnet.castle, John Henry Kruer writes:
> Those are nice, and the renders are gorgious. I like the pig a lot, with
> it's big floppy ears. What settings did you use?
>
> -JHK
> In lugnet.castle, Andrew Martin writes:
> > It looked like everyone was having fun making animals, so I thought I'd try.
> > I want to build these, but for now I just have CAD versions. I think I made
> > sure all the pieces that I used were available in the colors that I used.
> >
> > I made a chicken that I copied everything but the head from David Eaton's
> > chickens and turkeys. I made a pig and cow loosely based on Ineke de Laat's
> > versions (and copied the cow's head exactly).
> > http://web.ics.purdue.edu/~martinam/MartianDesign/Animals.htm
> >
> > -Andrew
> > http://web.ics.purdue.edu/~martinam/MartianDesign/
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Message is in Reply To:
 | | Re: CAD animals
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| Those are nice, and the renders are gorgious. I like the pig a lot, with it's big floppy ears. What settings did you use? (...) (22 years ago, 9-Mar-03, to lugnet.castle)
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