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 Castle / *17550 (-10)
  Re: Activity on .castle
 
(...) Thank you - just putting some thoughts out there! Scroll down for the link to the few pictures I have posted. (...) Wow. Planning in advance. I am jealous. (...) Wow again. I just uploaded 10 and it took me an hour. (...) :) I'll be looking (...) (22 years ago, 27-Jan-03, to lugnet.castle)
 
  I need to do some serios thinking....
 
Hello, everybody. Im going to spend a while working this thing out for myself, combining the restrictions of the internet etc to it, while still having all the elements of a complete d@d or something adventure. there are two things that keep popping (...) (22 years ago, 26-Jan-03, to lugnet.castle)
 
  Re: Brainstorming ideas for Game Project....
 
In lugnet.castle, Alex Polimeni writes: <snipped> Sorry I didn't summarize the rest in the previous response. (...) Interesting. Regarding the communications with other players, I'm guesing this would be done either by email, or by an instant (...) (22 years ago, 26-Jan-03, to lugnet.castle)
 
  Re: Some support for game project...
 
(...) Yep, unlinked genres are always the best and keeps the content fresh. (besides, if a character dies or something, at least you don't have to explain how the character miraculously got ressurected if he's active in a story :) (...) A De-lurk, (...) (22 years ago, 26-Jan-03, to lugnet.castle)
 
  Re: Brainstorming ideas for Game Project....
 
(...) The only downside to working with an army is that statistics are needed for the force, which could generate headaches when processing an event. For combat as of now, I would say to use smaller skirmish parties. (you can keep track of (...) (22 years ago, 26-Jan-03, to lugnet.castle)
 
  The Doragon
 
NELUG hosted a BrikWars superhero game last weekend. I built a few dragons (called the Doragon) for the game. Each one is a different color which corresponds to the ninja who conjured it. If you want a storyline, you can go to (URL) here are the (...) (22 years ago, 26-Jan-03, to lugnet.castle, lugnet.castle.ninja)  
 
  Re: Some support for game project...
 
(...) Hey Alex, great idea. I like the fact that the characters are supposed to be fresh & unlinked to other worlds. I also like the setting for it, but I should probably introduce myself fist huh? Well HI every body I'm Micah Berger. You don't know (...) (22 years ago, 26-Jan-03, to lugnet.castle)
 
  Re: Brainstorming ideas for Game Project....
 
(...) I see you've spent a lot of time on this :) (...) About moving grids on the map: Maybe movement would differ based on the method of transport. Walking would be the lowest value of grids moved per day, compared to an aerial vehicle or creature, (...) (22 years ago, 26-Jan-03, to lugnet.castle)
 
  Re: Brainstorming ideas for Game Project....
 
great ideas, couple of things though: 1. can u have like a party of your own that only you controled liek that guy in i.o.m that had an entire army of guys 2. (...) How? through email? Chat? (22 years ago, 26-Jan-03, to lugnet.castle)
 
  Re: Cathedral of the Gears
 
(...) Wow, beutiful design! It looks really creepy I think, very "Thief: the dark project"ish. Couple questions: Are there any interior pics? Do you have any more in this theme? If not please continue it! As far as it not being strictly castle, I (...) (22 years ago, 26-Jan-03, to lugnet.castle)


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