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 Castle / *17535 (-5)
  Re: Some support for game project...
 
(...) hmm not liking that too much...... how about this suggestion: If a character dies, why not (if) the player didnt want his character dead, make him pay X amount of funds to have him revived at a church or something. .....or make the player do a (...) (22 years ago, 26-Jan-03, to lugnet.castle)
 
  Re: Some support for game project...
 
(...) Nice to see you've joined in the discussion as well. (...) Well, with the job classes, some forms of magic are allowable, whilst others are not permittable for use. I'm guessing taking the 'easy way out' like using annihilation spells or (...) (22 years ago, 25-Jan-03, to lugnet.castle)
 
  Re: Some support for game project...
 
(...) Count me in. i joined the community to late for I.O.M and castle world but this will be cool. time to start ordering more samuria of Bricklink. coulple of questions: 1.will magic be aloud? 2.will clock-work vieicles or mecha be aloud? (...) (22 years ago, 25-Jan-03, to lugnet.castle)
 
  Re: Brainstorming ideas for Game Project....
 
(...) Actually, this is good since this eliminates the 'I'm invincible' thought process that invaded IOM, which leaves room for plenty of suspense :) (and that might serve to actually draw in more potential players.) And it's a good prospect that (...) (22 years ago, 25-Jan-03, to lugnet.castle)
 
  Re: Brainstorming ideas for Game Project....
 
(...) You know, combine. As uldeseen is a realm, some of the rules to DraKen could also apply. (DraKen, though, is more of a wargame platform to play through the realm. This could serve as the inner mechanics of the combative and character creation (...) (22 years ago, 25-Jan-03, to lugnet.castle)


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