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| | MLCAD - l3p - POVray
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| Hello! OK.. just need a short help/hint. I've set up today the MLCad-l3p-povRay combination and it works fine except for one thing. When I render a minifig with a helmet the helmet looks crappy. That means you see the rendering lines of the helmet (...) (24 years ago, 30-Sep-00, to lugnet.cad.ray)
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| rendering (score: 1.730) |
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| rendering (score: 1.730) |
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| | Re: Detail on curved surfaces?
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| (...) Hi Lars: Thanks for the answer. I hadn't checked in a while and didn't see that anyone had responded, but I appreciate your input. Following your pointer a few months ago, I read through the povray newsgroups about the hi-res Formula-1 (...) (21 years ago, 6-Oct-03, to lugnet.cad.ray)
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| rendering (score: 1.730) |
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| rendering (score: 1.730) |
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| | Re: POV 3.5, Radiosity, and Multiple Passes??
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| (...) Thanks, Travis! An update to everyone - I mailed Travis my POV file last night, and he has discovered the same, then replaced my color defs with his... (mine were straight L3P colors), and it's working fine. I'm also able to render (with (...) (22 years ago, 29-Jan-03, to lugnet.cad.ray)
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| rendering (score: 1.730) |
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| | Does LEGO ldraw?
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| hi folks, on my way home from legoworld 03 I did a little shopping at legoland germany buying, among other things, this legoland exclusive: (URL) comes in a bare plastic bag, like the ones we use to store vegetables in a refrigerator. no (...) (21 years ago, 23-Oct-03, to lugnet.cad, lugnet.cad.ray, lugnet.lego.direct, lugnet.legoland.deutschland, lugnet.general)
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| rendering (score: 1.730) |
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| rendering (score: 1.730) |
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| | CORE_SETTINGS.INI
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| ; CORE_SETTINGS.INI ; ; included by RENDER.INI ; external animation loop Clock=0 ; internal animation loop Final_Clock=1 Final_Frame=-1 Initial_Clock=0 Initial_Frame=1 ; subsets of animation frames Subset_End_Frame=-1 Subset_Start_Frame=-1 ; cyclic (...) (22 years ago, 15-Aug-02, to lugnet.cad.ray)
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| rendering (score: 1.730) |
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| | MOC: MAN 5t military transporter
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| Hello, Perhaps you already know the model from BrickShelf or 1000Steine, but still I want to show it here, too: (2 URLs) It is a German 5 tons military transporter. I combined old and new gray in it (I never did this before and I never wanted to do (...) (19 years ago, 26-Feb-06, to lugnet.cad, lugnet.cad.ray, lugnet.cad.mlcad, lugnet.announce.moc, lugnet.build.military, lugnet.modelteam, FTX) !
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| rendering (score: 1.730) |
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| | Re: L3P v1.3 20010120
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| (...) May I suggest that this be added as an option in L3P? (I know that's asking a lot considering all the work that has already gone into the app, but I think the section at the top where you can define some globals about the rendering would be a (...) (24 years ago, 26-Jan-01, to lugnet.cad, lugnet.cad.ray)
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| rendering (score: 1.730) |
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| | USS Eggster
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| Hi all! Inspired by other people's creations that used the top of the Duplo Egg as cockpit, windscreen or canopy I decided to try something myself. Render: (URL) instructions created with LPub: (URL) greetingz... Jaco (URL) (21 years ago, 22-Jun-03, to lugnet.cad.dat.models, lugnet.cad.ray, lugnet.space)
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| rendering (score: 1.730) |
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| rendering (score: 1.730) |
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| | Re: Drill and Hooklift Truck Renders
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| (...) Maybe you should try LDraw Boxer (see: (URL) ) which is a real nifty application that replaces bricks with "hidden" studs for boxes sans studs. Saves a lot of parsing, especially on level 3! Jeroen (who is rendering the 8880 Super car for 9 (...) (22 years ago, 20-Feb-03, to lugnet.cad.ray, lugnet.technic)
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| rendering (score: 1.730) |
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| | Raytracing Challenge Entry on behalf of Zach Best
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| Posted on behalf of Zach Best (URL) Hello, I am not a LUGNET member, but I am a loooong time lurker. Currently I use Vue 5 for rendering purposes. (What I do can be similarly done in Bryce.) The Lego .dat file was converted using LDRAW2LWS (the only (...) (19 years ago, 8-Feb-06, to lugnet.cad.ray, FTX)
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| rendering (score: 1.730) |
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| | Re: 2x4 Brick Renders
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| (...) Wow! Very cool. :) One detail you did leave out, although I haven't measure its size, is the rounded edges of the bricks (studs should be even more rounded than the rest of the brick). It's a pain to add, but it would add a lot to the (...) (24 years ago, 19-Mar-01, to lugnet.cad.ray)
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| rendering (score: 1.730) |
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| | Zenith
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| Hey guys I'm still at it and I think you'll like what i've done... (URL) off why does the windscreen look like its frosted. 2nd what can I do to keep the whites from washing out. else I'm in love with rendering... I"m going to uprage the processor (...) (21 years ago, 23-Aug-03, to lugnet.cad.ray)
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| rendering (score: 1.730) |
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| | Re: Problem creating .pov using LGEO parts in L3PAdd-on
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| (...) The wrongly positioned parts can be seen in these two images Non-LGEO version, in correct position (URL) version, parts moved down (URL) error when rendering the .pov file in POVRay 3.5 can be seen (URL) same file renders without error (...) (20 years ago, 27-Oct-04, to lugnet.cad.ray)
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| rendering (score: 1.730) |
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| | Re: Is there interest in a raytracing challenge?
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| (...) My main intention is to get people to push their own limits and help others in the meantime. I would try to make it quite open so that people can try out postproduction, layout and other tricks as well as rendering. Tim (19 years ago, 2-Feb-06, to lugnet.cad.ray)
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| rendering (score: 1.730) |
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| rendering (score: 1.730) |
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| | Re: Any Stinkers here?
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| Hi Mike, (...) I'm not an expert, but I've struggled long enough with it too. Here are some questions & tips: What version of the Ldraw radiosity includes do you have? I downloaded it recently and it works quite all right. What settings are you (...) (21 years ago, 11-Dec-03, to lugnet.cad.ray, lugnet.general)
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