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 CAD / Ray-Tracing / 940 (-10)
  Re: POVray orthographic optimization
 
(...) No, the halo is everywhere - on all objects, the floor, etc. It's not horridly grotesque. It just looks a little like a water stain - like someone spilt water on a piece of paper. (...) Well, this won't really solve the problem, though it may (...) (23 years ago, 13-Aug-01, to lugnet.cad.ray)
 
  RE: POVray orthographic optimization
 
(...) Hey, cool, my untested suggestion actually works :) (...) Is the halo on the floor? Solution 1: Get rid of the floor. Solution 2: Add more lights (an area light for example) to light more of the floor, and maybe add a light colored fog to make (...) (23 years ago, 13-Aug-01, to lugnet.cad.ray)
 
  Re: Datsville continuation - more ideas
 
Here's a first working version of what I was thinking about: (URL) *.box files have to be in the P, Parts, Models, or LDraw BaseDirectory. The boxes.lst file has to be in the LDraw BaseDirectory. Will it make life easier for the POV-Ray engine? (...) (23 years ago, 13-Aug-01, to lugnet.cad, lugnet.cad.dev, lugnet.cad.ray)
 
  Re: New animation
 
Oooh, it's so brilliant! Super! /Tore (...) (23 years ago, 13-Aug-01, to lugnet.cad.ray, lugnet.space)
 
  Re: New animation
 
pat, plz enter your bike hummingbird in my contest... thx -p (...) (23 years ago, 12-Aug-01, to lugnet.cad.ray, lugnet.space)
 
  Re: New animation
 
(...) Ooops, that shoul be: (URL) (23 years ago, 12-Aug-01, to lugnet.cad.ray, lugnet.space)
 
  New animation
 
I recently got an old version of lightwave (5.6) running. I used a ldraw to lightwave conversion utility and made this little test rendering. The file features a flyby by one of my microfig space ships in a star field. Its 1141KB so if your (...) (23 years ago, 12-Aug-01, to lugnet.cad.ray, lugnet.space)
 
  dead link
 
The link to the left, in the left pane, that says "LEGO library for POV-Ray" is dead. Anyone know where the updated site/url is? Thx, Mike (23 years ago, 12-Aug-01, to lugnet.cad.ray)
 
  POVray orthographic optimization
 
Hi, I'm trying to render an orthographic image that looks nice using POVray. I've followed Bram L.'s recommendations. They are: 1) Uncomment the "orthographic" keyword in the camera {} block. This will get rid of the perspective in the images (...) (23 years ago, 12-Aug-01, to lugnet.cad.ray)
 
  Re: *BIG* Update!
 
all awesome stuff, dude i dinna know you had brickshelf, i spent some time in there... WOW nice centrifuge btw :-D (...) run out of pieces? thx for the link, and keep up the bldg -p (23 years ago, 11-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)


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