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 CAD / Ray-Tracing / 580 (-10)
  RE: Light trans blue in MLCAD comes out as trans dark-blue in POV-RAY
 
(...) I've hacked together an include file which uses Anton Raves colors for the most part, which is closer to the real LEGO spectrum. It doesn't include all the colors (I add them as I need them), but you can get a copy here: (URL) Lambrecht (...) (24 years ago, 27-Nov-00, to lugnet.cad.ray)
 
  Re: Light trans blue in MLCAD comes out as trans dark-blue in POV-RAY
 
(...) Didn't someone mention an include color file for POV that more accurately portrays the LEGO spectrum? Perhaps this might allay some issues. J (24 years ago, 27-Nov-00, to lugnet.cad.ray)
 
  RE: Light trans blue in MLCAD comes out as trans dark-blue in POV-RAY
 
(...) Right group, imo. Which color are you using for the trans-light blue windows? IIRC, L3P recognizes color 43 (Trans-lt-cyan) as the color of lightly tinted LEGO windows. Maybe color 41 (Trans-lt-blue) should be interpreted the same way...Lars? (...) (24 years ago, 27-Nov-00, to lugnet.cad.ray)
 
  Re: Light trans blue in MLCAD comes out as trans dark-blue in POV-RAY
 
(...) If you're wanting use the color for the common light blue transparent pieces, I think the color for that would be 43 trans-cyan. HTH, --Ryan (24 years ago, 27-Nov-00, to lugnet.cad.ray)
 
  Re: Light trans blue in MLCAD comes out as trans dark-blue in POV-RAY
 
(...) I use L3Lab and I get the same conversion problem. Also, speaking of colors, I noticed another anomaly that may or may not be an L3Lab problem. I had a decorated element that used a color that was not used anywhere else in the model (as a main (...) (24 years ago, 27-Nov-00, to lugnet.cad.ray)
 
  Light trans blue in MLCAD comes out as trans dark-blue in POV-RAY
 
When I use light trans-blue parts in MLCAD, they become dark trans-blue in POV-RAY. I can use another blue color, but its not quite right. I've seen other people complain about this, saying is a bug in L3P or something (which I'm using to convert (...) (24 years ago, 27-Nov-00, to lugnet.cad.ray)
 
  Baroque Villa
 
This is a Baroque villa based on Villa Amerika, in Prague (1720). I'm afraid that not all of the ornamentation comes through in the LEGO version. It looks a bit more neo-classical rather than baroque. (URL) posting the model on (...) (24 years ago, 24-Nov-00, to lugnet.build.arch, lugnet.build, lugnet.cad.ray)
 
  Futuristic Capital Building
 
This is a futuristic capital building I created. (URL) utilizes a number of different classical architectural styles, and some art-deco, but the final look is decidedly futuristic. The central pillar is made from vertically mounted, curved, Paradisa (...) (24 years ago, 23-Nov-00, to lugnet.build, lugnet.build.arch, lugnet.cad.ray)  
 
  Re: MOC POVray BCS NoGun mecha
 
(...) look_at positions in the POV file. It is going to take some time to get comfortable with the positioning, but I am sure I will get the hang of it. Thanks for the tip, - Jim F. (24 years ago, 23-Nov-00, to lugnet.build.mecha, lugnet.cad.ray)
 
  RE: MOC POVray BCS NoGun mecha
 
(...) You can also adjust the camera coordinates (location) and focal point (look_at) in the POV file by just changing the numbers to the desired positions (in LDU = 1/20th of a single stud brick width). --Bram Please FUT cad.ray Bram Lambrecht (...) (24 years ago, 22-Nov-00, to lugnet.build.mecha, lugnet.cad.ray)


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