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 CAD / Ray-Tracing / 425 (-10)
  Re: Can LDAO do this? (was: anyone interested in rendering for me?)
 
(...) Yeah, you got it! I used the POV-Ray clock to make an animation a year ago, so I learned a bit about it. I'm sure you've all seen it before: (URL) I get the time, I'm planning to make another animation, but don't hold your breath! ;-) (...) (...) (24 years ago, 12-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)
 
  Re: Can LDAO do this? (was: anyone interested in rendering for me?)
 
(...) I suppose some of you may want to try this out, so do something like this with your POV-Ray file, as generated by L3P. Identify the portion of the file where the "0 STEP" lines are present and add #if and #end statements like this: // [DAT (...) (24 years ago, 12-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)
 
  Re: Can LDAO do this? (was: anyone interested in rendering for me?)
 
(...) Selective rendering of parts based upon the animation clock value or something like that? Cool, I didn't know POVRay could do that. Is it a preprocessor macro thingy, or something else? I was thinking, however, more along the lines of being (...) (24 years ago, 12-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)
 
  Re: Can LDAO do this? (was: anyone interested in rendering for me?)
 
(...) It is much more sane to use POV-Ray's animation system to do this automatically. That way, you could issue one POV-Ray command and render all the instruction steps in one run, using only one POV-file. I have suggested this to Lars C Hassing, (...) (24 years ago, 12-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)
 
  Re: Can LDAO do this? (was: anyone interested in rendering for me?)
 
(...) Sweet! Since POV renderings take a while, and that you'd need a POV for each step anyway, I'm wondering if all the L3P output could be saved, e.g. STEP0001.POV, STEP0002.POV, etc. Cheers, - jsproat (24 years ago, 12-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)
 
  Re: Can LDAO do this? (was: anyone interested in rendering for me?)
 
(...) Actually, it shouldn't take much change to LDAO. Just an additional loop to spit out a DAT file for each step, then use L3P to translate it, and POV-Ray to render it. Steve (24 years ago, 12-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)
 
  Re: some povray questions
 
(...) LDraw-world should require a simple transformation matrix. Would it be possible to define a routine that would handle this transform for any Anton-part? This would require that POV-Ray support passing of objects (or object-names) as parameters (...) (24 years ago, 12-Jul-00, to lugnet.cad.ray)
 
  Re: some povray questions
 
(...) Aah, is that the library that goes with l2p? (24 years ago, 12-Jul-00, to lugnet.cad.ray)
 
  Can LDAO do this? (was: anyone interested in rendering for me?)
 
(...) What would be better is if there were a utility to help automate POVRAY rendering of MOC instruction books, kinda like what LDraw Add-On does for LDLite instruction renderings. Steve, do you know how much change LDAO would need in order to do (...) (24 years ago, 11-Jul-00, to lugnet.cad.ray, lugnet.cad.dev)  
 
  Re: some povray questions
 
(...) Anton has placed the origin of his parts differently from LDraw parts, so substituting his parts would take a lot of work. Lutz's parts (The LGEO library, however, are quite useful. To use them, just follow the instructions at the top of this (...) (24 years ago, 11-Jul-00, to lugnet.cad.ray)


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