Subject:
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Re: some povray questions
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Newsgroups:
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lugnet.cad.ray
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Date:
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Tue, 11 Jul 2000 14:23:43 GMT
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Viewed:
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711 times
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In lugnet.cad.ray, Jonathan Wilson writes:
> 2.how do you combine l3p output with anton's lego library (lgeo or
> whatever it is...). I know it can be done, I have seen people doing it.
> Is there an include file that maps things?
Anton has placed the origin of his parts differently from LDraw parts, so
substituting his parts would take a lot of work. Lutz's parts (The LGEO
library, however, are quite useful. To use them, just follow the instructions
at the top of this file (and also save the file, of course):
http://www.brickshelf.com/gallery/bl/povscenes/lgeo_2_l3p.inc
HTH,
--Bram
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Message has 2 Replies: | | Re: some povray questions
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| (...) LDraw-world should require a simple transformation matrix. Would it be possible to define a routine that would handle this transform for any Anton-part? This would require that POV-Ray support passing of objects (or object-names) as parameters (...) (24 years ago, 12-Jul-00, to lugnet.cad.ray)
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Message is in Reply To:
| | some povray questions
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| 1.Does anyone have the new castle helment from the knights kingdom sets? and 2.how do you combine l3p output with anton's lego library (lgeo or whatever it is...). I know it can be done, I have seen people doing it. Is there an include file that (...) (24 years ago, 11-Jul-00, to lugnet.cad.ray, lugnet.cad)
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