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 CAD / Ray-Tracing / 385
    Re: Diablo SE hovercar —Bram Lambrecht
   (...) Yeah, I couldn't figure out a way to apply a normal surface before applying color. The bumpy surface always ended up being black... (...) Thanks. If you want, I can release the include file I made to create the randomized skyline... (...) (...) (24 years ago, 27-Jun-00, to lugnet.cad.ray)
   
        Re: Diablo SE hovercar —Fredrik Glöckner
   (...) Do you mean that you composed all the geometric shapes that look like skyscrapers yourself? Cool! It would certainly be interesting to see the include-file. Fredrik (24 years ago, 27-Jun-00, to lugnet.cad.ray)
   
        Re: Diablo SE hovercar —Anders Isaksson
   Fredrik Glöckner skrev i meddelandet ... (...) There is also a 'City generator include file' (by Chris Colefax) available from one of the www.povray.org pages ('Resources' I think). It can generate cities of (almost) any size, with a lot of (...) (24 years ago, 28-Jun-00, to lugnet.cad.ray)
 

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