To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.rayOpen lugnet.cad.ray in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Ray-Tracing / 386
385  |  387
Subject: 
Re: Diablo SE hovercar
Newsgroups: 
lugnet.cad.ray
Date: 
Tue, 27 Jun 2000 15:57:40 GMT
Viewed: 
554 times
  
Bram Lambrecht <braml@juno.com> writes:

Thanks.  If you want, I can release the include file I made to
create the randomized skyline...

Do you mean that you composed all the geometric shapes that look like
skyscrapers yourself?  Cool!

It would certainly be interesting to see the include-file.


Fredrik



Message has 1 Reply:
  Re: Diablo SE hovercar
 
Fredrik Glöckner skrev i meddelandet ... (...) There is also a 'City generator include file' (by Chris Colefax) available from one of the www.povray.org pages ('Resources' I think). It can generate cities of (almost) any size, with a lot of (...) (24 years ago, 28-Jun-00, to lugnet.cad.ray)

Message is in Reply To:
  Re: Diablo SE hovercar
 
(...) Yeah, I couldn't figure out a way to apply a normal surface before applying color. The bumpy surface always ended up being black... (...) Thanks. If you want, I can release the include file I made to create the randomized skyline... (...) (...) (24 years ago, 27-Jun-00, to lugnet.cad.ray)

3 Messages in This Thread:

Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR