Subject:
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Re: POV Color Cheat! Turn Pink into Medium Blue
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Newsgroups:
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lugnet.cad.ray
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Date:
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Mon, 9 Apr 2007 23:57:04 GMT
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Viewed:
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7083 times
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In lugnet.cad.ray, Travis Cobbs wrote:
> In lugnet.cad.ray, Tore Eriksson wrote:
> > 0 #declare Color13 = #if (version >= 3.1) material { #end texture {
> > 0 pigment { rgb <0.43,0.6,0.785> }
> > 0 pigment { rgb <0.43,0.6,0.785> }
> Tore, is the color 24 line in the file necessary in order to make it work in
> L3P? It won't show up in L3P output, but it will show up in other renderers.
>
> --Travis
I thought it was, but in this case it wasn't. The color 24 line can be skipped.
And the double pigment declaration was just a pure mistake; one definition is of
course sufficient. :)
/Tore
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Message is in Reply To:
| | Re: POV Color Cheat! Turn Pink into Medium Blue
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| (...) If you want to see the medium blue in LDView, just add the following line to C13-73.dat (anywhere outside the IFPOV section): 0 !COLOUR Medium_Blue CODE 13 VALUE #6E99C8 EDGE 0 Tore, is the color 24 line in the file necessary in order to make (...) (18 years ago, 9-Apr-07, to lugnet.cad.ray)
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