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 CAD / Ray-Tracing / 2785
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Subject: 
Re: POV Color Cheat! Turn Pink into Medium Blue
Newsgroups: 
lugnet.cad.ray
Date: 
Mon, 9 Apr 2007 23:57:04 GMT
Viewed: 
7083 times
  
In lugnet.cad.ray, Travis Cobbs wrote:
In lugnet.cad.ray, Tore Eriksson wrote:

0 #declare Color13 =  #if (version >= 3.1) material { #end texture {
0 pigment { rgb <0.43,0.6,0.785> }
0 pigment { rgb <0.43,0.6,0.785> }

Tore, is the color 24 line in the file necessary in order to make it work in
L3P?  It won't show up in L3P output, but it will show up in other renderers.

--Travis

I thought it was, but in this case it wasn't. The color 24 line can be skipped.

And the double pigment declaration was just a pure mistake; one definition is of
course sufficient. :)

/Tore



Message is in Reply To:
  Re: POV Color Cheat! Turn Pink into Medium Blue
 
(...) If you want to see the medium blue in LDView, just add the following line to C13-73.dat (anywhere outside the IFPOV section): 0 !COLOUR Medium_Blue CODE 13 VALUE #6E99C8 EDGE 0 Tore, is the color 24 line in the file necessary in order to make (...) (18 years ago, 9-Apr-07, to lugnet.cad.ray)

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