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 CAD / Ray-Tracing / 2785
2784  |  2786
Subject: 
Re: POV Color Cheat! Turn Pink into Medium Blue
Newsgroups: 
lugnet.cad.ray
Date: 
Mon, 9 Apr 2007 23:57:04 GMT
Viewed: 
14181 times
  
In lugnet.cad.ray, Travis Cobbs wrote:
> In lugnet.cad.ray, Tore Eriksson wrote:

> > 0 #declare Color13 =  #if (version >= 3.1) material { #end texture {
> > 0 pigment { rgb <0.43,0.6,0.785> }
> > 0 pigment { rgb <0.43,0.6,0.785> }

> Tore, is the color 24 line in the file necessary in order to make it work in
> L3P?  It won't show up in L3P output, but it will show up in other renderers.
> 
> --Travis

I thought it was, but in this case it wasn't. The color 24 line can be skipped.

And the double pigment declaration was just a pure mistake; one definition is of
course sufficient. :)

/Tore



Message is in Reply To:
  Re: POV Color Cheat! Turn Pink into Medium Blue
 
(...) If you want to see the medium blue in LDView, just add the following line to C13-73.dat (anywhere outside the IFPOV section): 0 !COLOUR Medium_Blue CODE 13 VALUE #6E99C8 EDGE 0 Tore, is the color 24 line in the file necessary in order to make (...) (19 years ago, 9-Apr-07, to lugnet.cad.ray)

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