Subject:
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Re: colors.dat (Was: POV Color Cheat?)
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Newsgroups:
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lugnet.cad.ray
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Date:
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Wed, 30 Jan 2008 05:54:18 GMT
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Viewed:
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8762 times
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I have two comments. First of all, it appears that you divided the colors in
ldconfig.ldr by 256, instead of dividing by 255. For example, blue in
ldconfig.ldr has RGB values of 0, 51, 178. Dividing these by 256 yields the
values you have below, which is why I'm assuming that's where you got your
numbers. Dividing by 255 (since the range is 0 to 255, not 0 to 256) would
yield <0, 0.2, 0.6980>. Of course, this isn't likely to produce any visible
difference, but if you're going to calculate things out to 4 decimal places,
it's probably best to use the correct values in those 4 decimal places. (Note
that I didn't check your values for the other four colors; maybe you didn't
really do this.)
Secondly, I'd suggest adding the following to the end of the file right above
the 0 L3P ENDPOV:
0 L3P ELSEPOV
0 !COLOUR Blue CODE 1 VALUE #0033B2 EDGE 0
0 !COLOUR Green CODE 2 VALUE #008C14 EDGE 0
0 !COLOUR Red CODE 4 VALUE #C40026 EDGE 0
0 !COLOUR Brown CODE 6 VALUE #5C2000 EDGE 8
0 !COLOUR Bright_Green CODE 10 VALUE #6BEE90 EDGE 0
The above makes it so that LDView, for example, would use the updated colors
even if it's set to not parse ldconfig.ldr. (At the moment, chrome, metallic
silver, and gold look better if ldconfig.ldr parsing is turned off in LDView.
Additionally if you like bright edge lines, you also have to turn it off, since
ldconfig.ldr uses black for almost all the edge colors.)
In lugnet.cad.ray, Tore Eriksson wrote:
> Here's an "include file" with some redifinitions of the most horrible L3P
> colors:
>
> 0 Color Redifinition Include File
> 0 Name: colors.dat
> 0 Author: Tore Eriksson
>
> 0 L3P IFPOV
Add my code from above right before the following line:
> 0 L3P ENDPOV
> 0
--Travis
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Message has 1 Reply: | | Re: colors.dat (Was: POV Color Cheat?)
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| (...) <snip> (...) Thanks for your comments and suggestions. Is this better? 0 Color Redifinition Include File 0 Name: colors.dat 0 Author: Tore Eriksson 0 // Original idea by Dave Schuler 0 // Original POV code by Jeroen de Haan 0 // LDView code by (...) (17 years ago, 31-Jan-08, to lugnet.cad.ray)
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Message is in Reply To:
| | colors.dat (Was: POV Color Cheat?)
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| Here's an "include file" with some redifinitions of the most horrible L3P colors: 0 Color Redifinition Include File 0 Name: colors.dat 0 Author: Tore Eriksson 0 L3P IFPOV 0 #undef Color1 0 #ifndef (Color1) 0 #declare Color1 = #if (version >= 3.1) (...) (17 years ago, 29-Jan-08, to lugnet.cad.ray)
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