| | Re: My Rachal: Atmosphobic - The Movie
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(...) Hi Carsten, This animation is great. The fire effect really works well too. Definitely one of my favourite LEGO CGI animations. Tim (18 years ago, 21-Mar-07, to lugnet.cad.ray, FTX)
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| | My Rachal: Atmosphobic - The Movie
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I have submitted my entry "Atmosphobic - The Movie" to the (URL) LDraw-RACHAL>. This little movie was completely rendered with (URL) Blender>. Resources: (URL) making of> - RACHAL Gallery (URL) YouTube> - LowRes movie (URL) Web> - MidRes & HiRes (...) (18 years ago, 20-Mar-07, to lugnet.announce, lugnet.cad.dev.org.ldraw, lugnet.cad, lugnet.cad.ray, FTX) !!
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| | Re: Fun with LDView Fly Through (A Minifig's Eye View)
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(...) Jim, You're welcome! What you could do with the scene is put a hundreds of thousands unit tall white box (not an infinitive plane, they'll add up to your rendering times!) behind the camera, it'll give you some indirectional lighting like I (...) (18 years ago, 20-Mar-07, to lugnet.cad.ray, FTX)
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| | Re: Fun with LDView Fly Through (A Minifig's Eye View)
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(...) Hi, Anton! Thanks for the explanation. That is a straightforward conversion. I divided LDView's reported camera location and lookat coordinates by 2.5, reversed the sign of the y coordinates, used the default right vector (positive x), and it (...) (18 years ago, 20-Mar-07, to lugnet.cad.ray, FTX)
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| | Re: Fun with LDView Fly Through (A Minifig's Eye View)
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(...) Jim, In the Converter I divide every coordinate the LDraw model has by 2.5 and then I end up with the millimeter system I digitized everything with. I have (since I started to build my Library starting in 1992) always used millimeters when (...) (18 years ago, 19-Mar-07, to lugnet.cad.ray, FTX)
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| | Re: Fun with LDView Fly Through (A Minifig's Eye View)
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(...) Ah, that's a logical explanation. I just looked in the manual.txt that came with Anton's part library and it does state that it considers a POV-Ray unit 1 millimeter. If one (URL) LDraw unit> is equal to 0.4 mm, then the conversion probably is (...) (18 years ago, 19-Mar-07, to lugnet.cad.ray, FTX)
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| | Re: Fun with LDView Fly Through (A Minifig's Eye View)
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(Moved to lugnet.cad.ray.) (...) I think Anton's library isn't in LDraw units. Since the camera placement is in LDraw units, it won't work right. If you know the conversion factor, you can probably multiply the camera location by that and have it (...) (18 years ago, 19-Mar-07, to lugnet.cad.ray, FTX)
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| | Re: L3P question concerning MPD files
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(...) You're free to use the code from L3PGen, but I don't think there is much of any use bar concepts and lots of string concatenation :) Personally, I'm not using any .NET based language yet and have no real plans to. Sorry :| (18 years ago, 16-Mar-07, to lugnet.cad.ray)
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| | Re: L3P question concerning MPD files
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(...) OK. Now I see where you're heading. Yeah if you want all that automated a program might be the best mesh. Being a script kind of guy I'd just do it all by hand in POVray and write a perl/imagemagick script to combine them. I never use standard (...) (18 years ago, 16-Mar-07, to lugnet.cad.ray)
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| | Re: L3P question concerning MPD files
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(...) Sorry, no offense intended - I'm afraid I didn't provide a good description of what I was going to do. I was planning to write a little tool to automatically combine images (such as: take picture1, draw picture2 scaled down to 20% into the (...) (18 years ago, 16-Mar-07, to lugnet.cad.ray)
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