| | Re: L3P question concerning MPD files
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(...) Well, can you create a POV-Ray file which will automatically read in an LDraw MPD file and use settings files or maybe even a GUI to select submodels from the MPD file and render those to several picture files? That would be an interesting (...) (18 years ago, 15-Mar-07, to lugnet.cad.ray)
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| | Re: L3P question concerning MPD files
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(...) Neat. I look forward to this, because I've been meaning to learn more about POV-Ray. I've been putting off doing final renderings for my recent LDraw models because POV-Ray has been a bit of a black box. Your point about its relative (...) (18 years ago, 15-Mar-07, to lugnet.cad.ray)
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| | Re: L3P question concerning MPD files
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(...) Why not learn POV-Ray? If you know VB or C# or any language for that matter, POV-Ray is really simple compared to them (much less syntax to learn). I'm creating a new LDraw POV-Ray video tutorial that I hope to get online today or sometime (...) (18 years ago, 15-Mar-07, to lugnet.cad.ray)
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| | Re: L3P question concerning MPD files
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(...) Hi, your programme is written with Visual Basic? By now, I'm thinking about creating a little tool for doing some kind of "batch rendering of several submodels from certain camera positions" and automatical combination of those rendered (...) (18 years ago, 15-Mar-07, to lugnet.cad.ray)
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| | Re: L3P question concerning MPD files
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(...) My L3PGen program supports this. When you open a MPD file, it will show a list of all the "models" at the top allowing you to select which to rerender. (URL) and all feedback is welcome. Thanks (18 years ago, 15-Mar-07, to lugnet.cad.ray)
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| | Re: POVray LEGO
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(...) Yes that was me and it's great to have you back. I always use LGEO for my renders because of the high quality which is one reason I started this thread... I want more parts to match LGEO's standards :) (...) That would be optimal in my (...) (18 years ago, 14-Mar-07, to lugnet.cad.ray)
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| | Re: POVray LEGO
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(...) Ah yes, I see... Still the old rivality ;-) between different approaches. I have not even used my own library for years, not to speak of development. Reasons were university to finish, a relation, a job and a Bricklink store to get the money (...) (18 years ago, 14-Mar-07, to lugnet.cad.ray)
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| | Re: L3P question concerning MPD files
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(...) Hi, well, the first model is for sure my main model, but I'd like to provide some other views of my main model, too - for example, if my submodels are several modules of a starship, I'd like to be the main model the docked version, and another (...) (18 years ago, 14-Mar-07, to lugnet.cad.ray)
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| | Re: L3P question concerning MPD files
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(...) I think it should be mentioned that the MPD format was specifically designed to allow you to encapsulate all of the submodels of one single model into a single file for convenient transmission to others. It wasn't designed to allow for (...) (18 years ago, 13-Mar-07, to lugnet.cad.ray)
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| | Re: L3P question concerning MPD files
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(...) If you want to render a sub-model use the MLcad Multi-part export feature to export the sub-model to it's own file, then run that through l3p. ROSCO (18 years ago, 13-Mar-07, to lugnet.cad.ray)
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| | Re: L3P question concerning MPD files
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(...) Or instead of learning POV-Ray code language, just get in the habbit of exporting the scene model (IE the one with all the sub models from inside MPD file assymbled in), and rendering it. Thats the way I do it. Jeffrey Jarvis (18 years ago, 13-Mar-07, to lugnet.cad.ray)
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| | Re: L3P question concerning MPD files
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L3P just converts the file to POV-Ray format. If you aren't afraid of learning the POV-Ray syntax, you can just edit the files and render whatever you want. James (...) (18 years ago, 13-Mar-07, to lugnet.cad.ray)
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| | L3P question concerning MPD files
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Hi, am I mistaken if I presume that L3P doesn't offer any means to render another one than the very first model in an MPD document? If so, are there any tools already to help that? Or is it maybe planned for the next version which I've read about in (...) (18 years ago, 13-Mar-07, to lugnet.cad.ray)
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| | Re: POVray LEGO
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(...) For the short term, yes that's easier. But in the long run that collection of links will get lost. Maybe after you collect the links you can work together with Orion to move all the good bits into the one library so people can still find them (...) (18 years ago, 12-Mar-07, to lugnet.cad.ray, FTX)
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| | Re: POVray LEGO
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(...) I've done binoculars (30162), 1x1 slopes (54200/50746) and lever base (4592). All at (URL) when moderated. Tim (18 years ago, 12-Mar-07, to lugnet.cad.ray)
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| | Re: POVray LEGO
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(...) While I can see the idea of the project I think for the time being it's probably easier just to try to collect links here. Most people who use POVray for rendering LEGO are members and it's so easy just to make a post with a link. Tim (18 years ago, 12-Mar-07, to lugnet.cad.ray, FTX)
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| | Re: POVray LEGO
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(...) I have the LDraw POV Code Library ((URL) I created with the intention of it being an officially sponsored, community developed replacement for LGEO. It is supported by L3P v1.4 and will be promoted when 1.4 is released by Lars (wink, wink, (...) (18 years ago, 12-Mar-07, to lugnet.cad.ray)
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| | Re: POVray LEGO
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(...) Hey, maybe you want to take over (URL) this project>? According to the news archive it's in limbo pending the official release of l3p version 1.4. But who knows when/if that'll happen... (18 years ago, 12-Mar-07, to lugnet.cad.ray, FTX)
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| | POVray LEGO
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Hi all, With Anton's announcement of a new library and the question that followed I realised that perhaps it would be a good idea to compile all the LEGO part POVray work people have done into one thread. I'm aware of LGEO and Anton's library as (...) (18 years ago, 12-Mar-07, to lugnet.cad.ray)
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| | My RACHAL - Close Encounter
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Hi folks, I submitted my (URL) RACHAL - the Raytracing Challenge> entry "Close Encounter (of the third kind)" to the (URL) 'Atmosphobic' Gallery> at LDraw.org: (URL) More about the rendering process can be found (URL). PLMKWYT. w. (18 years ago, 11-Mar-07, to lugnet.announce, lugnet.cad.dev.org.ldraw, lugnet.cad, lugnet.cad.ray, FTX) !
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