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| | Re: I'm sure one of you has already worked this out...
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| (...) It is the antialiasing that is causing this problem. I think there are only two ways around this. Either turn off antialiasing, or switch from chroma-key compositing to transparency-based compositing and make the background transparent. You (...) (18 years ago, 18-Jul-06, to lugnet.cad, lugnet.cad.ray, lugnet.cad.ray)
| | | | I'm sure one of you has already worked this out...
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| I'm currently making minifig animations for a freeware computer game. Here's an example picture: (URL) you can see, I am using bright pink (255,0,255) as my transparency colour. (I set it as 'background' in LP3Add-on) The only problem is, when I (...) (18 years ago, 18-Jul-06, to lugnet.cad, lugnet.cad.ray, lugnet.cad.ray)
| | | | Re: LPub and Mega-POV Question
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| (...) Hi Kevin, I hope you don't mind a question. I read your comments above and was thinking I might like to transition to that path for creating instructions. I've used Mega POV-Ray for a long time, but my goal is, as you note, just to have the (...) (18 years ago, 28-May-06, to lugnet.cad.ray)
| | | | Re: LEGO error with POV-RAY
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| (...) Perhaps this can help: (URL) did a search on "3650": (URL) PS: A bit about me since I'm a first-time poster: I'm 17, and live in the Boston (...) Welcome, glad to have you here, please post the result of your efforts. /Lars (19 years ago, 25-May-06, to lugnet.cad.ray)
| | | | Re: LEGO error with POV-RAY
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| (...) (snip) (...) I know that this isn't an LPub problem. I've successfully used LPub before to generate biulding instructions and BOMs before, but this time I was using it to use LGEO. (...) (snip) (...) Yeah. POV-RAY (when not using LPub) even (...) (19 years ago, 26-May-06, to lugnet.cad.ray, FTX)
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