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I'm currently making minifig animations for a freeware computer game.
Here's an example picture:
http://img.photobucket.com/albums/v369/David_Manning/BigBrownGuywithpistol_anim_B2_frame.gif
As you can see, I am using bright pink (255,0,255) as my transparency
colour.
(I set it as 'background' in LP3Add-on)
The only problem is, when I use it in the game,
there is a slight 'pink halo' around the figure,
as there are slightly pink anti-aliased(?) bits around the edges.
You can see them fairly clearly in this "zoomed-in 5x" pic:
http://img.photobucket.com/albums/v369/David_Manning/Renderissues.gif
NB: I have saved this file as a GIF, but those artifacts are ALSO there
in the original BMP - straight from Povray.
So - any ideas how to avoid this?
It would be a NIGHTMARE if I have to carefully edit tiny pink artifacts
off all my sprites.
I'm sure one of you has an easy simple solution
that will make me look silly! :-D
(ah well, we're all newbies sometime)
thanks
Gabriel
--
NB: swap "spam" for "lugnet" in my email address. :-)
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