| | Re: How is this made? (St. Pauls)
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(...) That would be my guess as well. It also has wireframe fog turned on. If you're using the LDView 3 pre-release, just click the wireframe toolbar button, then hit the menu arrow next to that button and turn on the fog. With any version of (...) (19 years ago, 11-Dec-05, to lugnet.cad.ray, FTX)
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| | Re: How is this made? (St. Pauls)
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(...) (URL) (...) It looks to me like the wireframe vied in LDview. Sniff around the menus and you'll find an option to switch on wirefram view mode. Tim (19 years ago, 10-Dec-05, to lugnet.cad.ray, FTX)
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| | How is this made? (St. Pauls)
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Hi all, I just discovered following pic on brickshelf: (2 URLs) Could anyone tell me how to render this way? BTRW: Great mini-MOC and a great rendering! Thanks and kind regards, Holger (URL) (19 years ago, 10-Dec-05, to lugnet.cad.ray, FTX)
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| | Re: Is it possible to use LDView as POV-Ray previewer?
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In lugnet.cad.ray, Lars C. Hassing wrote: > Well, yes, but could you try generating these parameters in stead: > location > sky > lookat > angle OK, I got it working. Here's my camera: camera #declare ASPECT = 4/3; location < (...) (19 years ago, 9-Dec-05, to lugnet.cad.ray, FTX)
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| | Re: Gold Chrome via L3P
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(...) That's great news, Lars! Thanks for the suggestion, and as always thanks for the great work. Dave! (19 years ago, 7-Dec-05, to lugnet.cad.ray)
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| | Re: Is it possible to use LDView as POV-Ray previewer?
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(...) By sort first I mean I would find which vector is most-orthogonal (ie. the one whose dot protucts were smallest compared to the other two) and leave it be, then I'd perpendicularise the one whose dot-product was smallest with the first one and (...) (19 years ago, 6-Dec-05, to lugnet.cad.ray)
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| | Re: Is it possible to use LDView as POV-Ray previewer?
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(...) I'm not sure what you mean by "sort first". However, I do what you say, and make the right and up perpendicular, then use the cross product to determine the direction. POV-Ray is only pedantic when the "vista buffer" is enabled (which is true (...) (19 years ago, 6-Dec-05, to lugnet.cad.ray)
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| | Re: Is it possible to use LDView as POV-Ray previewer?
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(...) None handy but all I'd do is sort first and then perpendicularise one and use the cross-product for the third. Probably what you do anyway. To be honest I don't see why POVray is being so pedantic about it. It's only going to be accurate (...) (19 years ago, 6-Dec-05, to lugnet.cad.ray)
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| | Re: Is it possible to use LDView as POV-Ray previewer?
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(...) Thanks for the offer. It sounds like I can make use of parameters that Lars has already implemented if I just change my outputs slightly, so I think I'll go that route. If you've already got the code or pseudo-code lying around, I'd like to (...) (19 years ago, 6-Dec-05, to lugnet.cad.ray)
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| | Re: Is it possible to use LDView as POV-Ray previewer?
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(...) I can do that. Unless I'm badly mistaken, my existing up will work fine as a sky vector. (...) Reading between the lines of the descriptions of the various camera settings, it really looks like POV-Ray automatically generates direction, up, (...) (19 years ago, 6-Dec-05, to lugnet.cad.ray)
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