Subject:
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Re: Raytracing a primarily black model
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Newsgroups:
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lugnet.cad.ray
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Date:
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Thu, 7 Apr 2005 16:42:00 GMT
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Viewed:
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5112 times
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In lugnet.cad.ray, Kevin L. Clague wrote:
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In lugnet.cad.ray, Bram Lambrecht wrote:
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Anyone have any tips for raytracing a black MOC with radiosity? Id like
some piece definition like this:
Whats the secret, Jeroen?
Thanks,
--Bram
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I also suspect that properly placed lights will help. Increasing the
ambient light will in effect brighten up all the colors evenly, and then
lights that provide good reflection off the surface of the model back to the
camera will help too.
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Right...I was just wondering if anyone had particular settings they used in
POV-Ray that worked well. Otherwise its just that much trial and error on my
part, which is really slow when youre using radiosity. --Bram
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Message has 1 Reply: | | Re: Raytracing a primarily black model
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| (...) I've had some success with black parts and radiosity. You can view the results (URL) here> and let me know if you think the radiosity settings that I used would be helpful. Forgive me for inserting unofficial elements into the conversation, (...) (20 years ago, 7-Apr-05, to lugnet.cad.ray, FTX)
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Message is in Reply To:
| | Re: Raytracing a primarily black model
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| (...) Hi Bram, I'm not much of a ray tracing expert, but this is an issue that even LEGO has addressed. When I look at building instructions by LEGO, they translate black parts to a dark gray, almost the same color as the original dark gray. Many (...) (20 years ago, 7-Apr-05, to lugnet.cad.ray, FTX)
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