| | Re: Restart of LDA2001 Project (using LDraw models - L3P - POV)
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(...) You still have to impress me. It way too complicated to be even close to user-friendly. (...) Have you seen the works at BrickFilms.com ? The stop-motion gang leads by at least 50-1 against us! It's time to make a change here. No, I still (...) (20 years ago, 12-Jan-05, to lugnet.cad.ray, lugnet.animation)
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| | Re: Restart of LDA2001 Project (using LDraw models - L3P - POV)
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(...) I've been hanging around at BrickFilms for a while, and I'm very impressed with the stop-motion results so far. So far, I have not seen any virtual film come close to them. But my vision lives on. Even with better animation scripts, virtual (...) (20 years ago, 12-Jan-05, to lugnet.cad.ray, lugnet.animation)
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| | Re: Restart of LDA2001 Project (using LDraw models - L3P - POV)
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(...) Tore, I'm sure you remember my attempts at the same thing. (URL) I finally decided that POV-Ray is the way to go. Yeah, harder at first, but there are several people working on minifig walking includes (I've got my own as well). After working (...) (20 years ago, 11-Jan-05, to lugnet.cad.ray, lugnet.animation)
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| | Re: Restart of LDA2001 Project (using LDraw models - L3P - POV)
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Hi! You may want to check out this thread: (URL) see that Mike tried a similar thing a while ago. I'm sure he was not aware of your efforts. Personally, I have my reservations. Making this mechanical somehow takes the life from it. And isn't (...) (20 years ago, 11-Jan-05, to lugnet.cad.ray, lugnet.animation)
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| | Restart of LDA2001 Project (using LDraw models - L3P - POV)
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I am still planning to restart the LDA2001 project. See details in (URL) . I found the latest source cade on a hd with crasched system files but intact file system. :D As you already know, animation is very complicated. The LDA2001 project is (...) (20 years ago, 11-Jan-05, to lugnet.cad.ray, lugnet.animation)
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| | Problem with MLCAD arrows in other programs - and how to solve it [DAT]
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Hello, when I used the new MLCAD arrows in submodels, I always had one problem: I couldn't ghost them. Only MLCAD interpreted the ghosted arrows correctly, the other programs (LPub, LDView...) didn't. Where's the problem? MLCAD does not ghost the (...) (20 years ago, 30-Dec-04, to lugnet.cad, lugnet.cad.ray, lugnet.cad.mlcad)
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| | Re: Set 8652 Render
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"Orion Pobursky" <orion@dontaddthis.p...ursky.com> wrote in news:I8H6Cs.tM5@lugnet.com: (...) I use (URL) can see an example of it in (URL) (20 years ago, 11-Dec-04, to lugnet.cad.ray)
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| | Set 8652 Render
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I recently modelled set 8642. I still need to do some file clean up so I'm not quite ready to release the DAT file but look for it on my website ((URL) in the coming weeks. Here's the render I did as a teaser: (URL) that the trans-smoke parts aren't (...) (20 years ago, 9-Dec-04, to lugnet.cad.ray)
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| | Re: Thanks!
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I'm glad you liked it! That one is my favourite also. If anyone has any requests for a render of an official set or MOC, I'd be happy to give it a shot! Trevor Hewer (20 years ago, 8-Dec-04, to lugnet.cad.ray)
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| | Thanks!
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Thank you Trevor Hewer for the nice 1600x1200 trace of the 8880 on brickshelf, it's pure candy! (URL) my computer desktop look good. :) (20 years ago, 6-Dec-04, to lugnet.cad.ray)
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| | Re: troubles with automatic Raytracing using L3PAO and POV-Ray 3.1g
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(...) But as far as I remember, there is no need for setting path to POV-ray in L3PAO. At least I haven't seen any dialogs asking or it. Did I missed something? rob (20 years ago, 3-Dec-04, to lugnet.cad.ray)
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| | Re: troubles with automatic Raytracing using L3PAO and POV-Ray 3.1g
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(...) I have the same problem on my Win98SE machines. I think I recall that it's a common problem. (...) I guess that L3PAO is made for an older POV-Ray version (3.0?) and can't locate exactly the file it recognizes POV-Ray with, because it's (...) (20 years ago, 3-Dec-04, to lugnet.cad.ray)
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| | troubles with automatic Raytracing using L3PAO and POV-Ray 3.1g
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Hallo I installed POV-ray 3.1g and then L3PAO on win XP machine every time I start L3PAO there is a message saying POV-ray couldn't be verified as installed on my computer. Have anybody exeperienced this? Does anybody know what's wrong and how to (...) (20 years ago, 3-Dec-04, to lugnet.cad.ray)
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| | Fixed LGEO parts
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Lutz Uhlmann (Chaot!X) is the author of almost a thousand LGEO parts, which are very nice looking (rounded edges) POV versions of LDraw parts. The LGEO parts, however, haven't been updated since September 23, 1999. During the last couple of years I (...) (20 years ago, 26-Nov-04, to lugnet.cad.ray, lugnet.cad)
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| | Re: Problem creating .pov using LGEO parts in L3PAdd-on
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Thanks (...) Orion Thanks for the offer If you would like to sendme an email I can send it to I will do so. my email - mcjmsmith at sympatico.ca - (20 years ago, 26-Nov-04, to lugnet.cad.ray)
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| | Re: Problem creating .pov using LGEO parts in L3PAdd-on
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(...) Ldraw's trans green still stinks, but lgeo helped a bit... Cheers NB (20 years ago, 21-Nov-04, to lugnet.cad.ray)
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| | Re: Problem creating .pov using LGEO parts in L3PAdd-on
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(...) I think troubleshooting your problem would be easier if you sent me the POV file. -Orion (20 years ago, 18-Nov-04, to lugnet.cad.ray)
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| | Re: Problem creating .pov using LGEO parts in L3PAdd-on
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thanks again (...) I don't get any error messages. POV renders the scene with no problem it just doesn't pick up the LGEO colors. I have a file called LGEO in 3.5 directory, I have added the changes to the lg_color.inc file and colors inc and have (...) (20 years ago, 18-Nov-04, to lugnet.cad.ray)
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| | Re: Problem creating .pov using LGEO parts in L3PAdd-on
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(...) What errors are you getting form POV? -Orion (20 years ago, 16-Nov-04, to lugnet.cad.ray)
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| | Re: Problem creating .pov using LGEO parts in L3PAdd-on
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I have tried this and also the fix on the ldraw page. LGEO files still don't work any suggestions? I don't get the error message. The pov just renders the standard method. Thanks for the help (...) (20 years ago, 15-Nov-04, to lugnet.cad.ray)
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