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 CAD / Ray-Tracing / 2332
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Subject: 
Re: Problem creating .pov using LGEO parts in L3PAdd-on
Newsgroups: 
lugnet.cad.ray
Date: 
Tue, 16 Nov 2004 11:54:43 GMT
Viewed: 
6060 times
  
In lugnet.cad.ray, Martin Smith wrote:
In lugnet.cad.ray, Tim David wrote:


The error when rendering the .pov file in POVRay 3.5 can be seen
http://www.brickshelf.com/gallery/talltim/Extras/3_5error.jpg
the same file renders without error messages (but with the error above) in 3.1

I had a similar problem when upgrading to version 3.5 of POV-Ray.  Try
modifying the lg_color.inc file by bracketing the #include of colors.inc
with #version directives:

#version 3.5
#include "colors.inc"
#version 3.0

http://www.ldraw.org/article/105

I have tried this and also the fix on the ldraw page. LGEO files still don't
work any suggestions? I don't get the error message. The pov just renders the
standard method.


What errors are you getting form POV?

-Orion



Message has 1 Reply:
  Re: Problem creating .pov using LGEO parts in L3PAdd-on
 
thanks again (...) I don't get any error messages. POV renders the scene with no problem it just doesn't pick up the LGEO colors. I have a file called LGEO in 3.5 directory, I have added the changes to the lg_color.inc file and colors inc and have (...) (20 years ago, 18-Nov-04, to lugnet.cad.ray)

Message is in Reply To:
  Re: Problem creating .pov using LGEO parts in L3PAdd-on
 
I have tried this and also the fix on the ldraw page. LGEO files still don't work any suggestions? I don't get the error message. The pov just renders the standard method. Thanks for the help (...) (20 years ago, 15-Nov-04, to lugnet.cad.ray)

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