Subject:
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Re: Problem creating .pov using LGEO parts in L3PAdd-on
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Newsgroups:
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lugnet.cad.ray
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Date:
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Tue, 16 Nov 2004 11:54:43 GMT
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Viewed:
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6060 times
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In lugnet.cad.ray, Martin Smith wrote:
> In lugnet.cad.ray, Tim David wrote:
> >
> > >
> > > > The error when rendering the .pov file in POVRay 3.5 can be seen
> > > > http://www.brickshelf.com/gallery/talltim/Extras/3_5error.jpg
> > > > the same file renders without error messages (but with the error above) in 3.1
> > >
> > > I had a similar problem when upgrading to version 3.5 of POV-Ray. Try
> > > modifying the lg_color.inc file by bracketing the #include of colors.inc
> > > with #version directives:
> > >
> > > #version 3.5
> > > #include "colors.inc"
> > > #version 3.0
>
> > http://www.ldraw.org/article/105
>
> I have tried this and also the fix on the ldraw page. LGEO files still don't
> work any suggestions? I don't get the error message. The pov just renders the
> standard method.
What errors are you getting form POV?
-Orion
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Message has 1 Reply: | | Re: Problem creating .pov using LGEO parts in L3PAdd-on
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| thanks again (...) I don't get any error messages. POV renders the scene with no problem it just doesn't pick up the LGEO colors. I have a file called LGEO in 3.5 directory, I have added the changes to the lg_color.inc file and colors inc and have (...) (20 years ago, 18-Nov-04, to lugnet.cad.ray)
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