To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.rayOpen lugnet.cad.ray in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Ray-Tracing / 2260 (-10)
  My other hobby
 
Years ago, when I had all the time in the world, I busied myself by making chainmail. Lots and lots of it. I've made hauberks, chausses, byrnies, vests, coifs, mantles, gloves, and other stuff, like some crazy knit-happy grandmother. The constraints (...) (20 years ago, 20-Jul-04, to lugnet.cad.ray, FTX)
 
  Re: New Animation!
 
Sure! Since I don't... currently know how to upload stuff I'll just give you the whole 'Spline' bit. Here it is: #declare Spline1 = spline { natural_spline -0.20, <0,50,1000>, // control point 0.00, <0,50,800>, // starting point 0.20, (...) (20 years ago, 11-Jul-04, to lugnet.cad.ray, lugnet.animation)
 
  Re: New Animation!
 
That's really cool! Any potential in sharing the .pov file? Or at least some comments? RK "Trevor Hewer" <tjhewer@cogeco.ca> wrote in message news:I0G8o3.2BF@lugnet.com... (...) was (...) It (...) (20 years ago, 10-Jul-04, to lugnet.cad.ray, lugnet.animation)
 
  New Animation!
 
Hello, all. I have just discovered POV-Ray's wonderful Spline feature. I was mulling over how to create fluid movements with exponential curves. I did achieve some good results, but the animations are rather small and simple. It then occurred to me (...) (20 years ago, 6-Jul-04, to lugnet.cad.ray, lugnet.animation)  
 
  Re: POVRAY questions
 
(...) it be (...) 3.5. Actually they have different setting and lighting. But I rendered the same file in 3.5 too: (URL) again the 3.6 file: (URL) have no idea what is going on. I am going on holiday now. I will post a question on the pov-ray board (...) (20 years ago, 3-Jul-04, to lugnet.cad.ray)
 
  Re: POVRAY questions
 
(...) Ouch!! You using the same .POV file? If so why is that occuring? Could it be becuase of the code you use for radiosity? As the code was developed for 3.5. -AHui A&M LWorks (URL) (20 years ago, 2-Jul-04, to lugnet.cad.ray, FTX)
 
  Re: POVRAY questions
 
I have my doubts; look at this: (URL) is done with PR 3.6. There are loads of artifacts in the round grey Technic parts. Compare it with this: (URL) in PR 3.5. Jeroen "Eduardo Vazquez Harte" <eduvazhar@telefonica.net> wrote in message (...) (20 years ago, 1-Jul-04, to lugnet.cad.ray)
 
  Re: POVRAY questions
 
(...) I say upgrade. There are no major (if any) syntax changes and 3.6 is faster. 3.6 also fixed the bug in the colors.inc file. -Orion (20 years ago, 30-Jun-04, to lugnet.cad.ray)
 
  POVRAY questions
 
What you all think of POV-RAY 3.6? Should we update to 3.6 or keep with 3.5 or 3.1g? I use 3.5 for windows but i prefer the 3.5 for cygwin but without cygwin. What if we just work with 3.1g , 3.5 and 3.6 without having to be forced to use the latest (...) (20 years ago, 30-Jun-04, to lugnet.cad.ray)
 
  MG3k thread in .space
 
Hi everybody I started a thread over in .space a week ago, should have cross-posted since the first picture might spark some interest over here: (URL) (20 years ago, 12-Jun-04, to lugnet.cad.ray, FTX)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR