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| | Re: Annoying Reflections
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| (...) No problem (...) Too late, check your Email (21 years ago, 29-Feb-04, to lugnet.cad.ray, FTX)
| | | | Re: Annoying Reflections
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| (...) That explains a lot. Thanks. I tried Todd's normals suggestion and it worked pretty well. I needed some texture anyway. (snip) Miguel also sent me the latest file (I see he's posted it as well) so perhaps on Monday or Tuesday I can finish up (...) (21 years ago, 28-Feb-04, to lugnet.cad.ray, FTX)
| | | | Animation using Datsville
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| All the recent animation work has prompted me to start my Drive Through Datsville project. Here's a sample I whipped up this morning: (URL) (1.5MB) You need the DivX codec which can be found at (URL) if you don't have it (click on the Standard DivX (...) (21 years ago, 28-Feb-04, to lugnet.cad, lugnet.cad.ray, lugnet.animation)
| | | | Re: Annoying Reflections
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| (...) Your problem is that the Radiosity include uses it's own color library (unless you'rs using Color Library option 0). There are 2 solutions, one easy and one tedious. The easy solution is to use Color Library option 0. This will have POV-Ray (...) (21 years ago, 28-Feb-04, to lugnet.cad.ray)
| | | | Re: Annoying Reflections
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| (...) Thanks Todd. I never thought of using normals to diffuse reflections. Actually, some turbulence normals might look good on the brown, since it's supposed to be dirt. (...) Already using that. :( (...) I tried that with the last MLCAD scene but (...) (21 years ago, 28-Feb-04, to lugnet.cad.ray, FTX)
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