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 CAD / Ray-Tracing / 2105 (-5)
  Re: PoV-Ray ignoring 'translate'?
 
(...) Miguel, Awesome, thanks a lot. I had boosted it up to 37 in testing and saw no increase...now I know why. Thanks!! Animation shall be posted soon, hopefully today. (21 years ago, 7-Feb-04, to lugnet.cad.ray)
 
  Re: PoV-Ray ignoring 'translate'?
 
Hi Mike, Your increments are too small. Try translate <0,0,70*clock> It worked for me! (21 years ago, 7-Feb-04, to lugnet.cad.ray)
 
  PoV-Ray ignoring 'translate'?
 
I'm sure you're all getting sick of me by now. Bear with me...this animation should look pretty cool when it's done. While we were watching the superbowl this year, one of my relations commented on the little animation used to introduce the players (...) (21 years ago, 7-Feb-04, to lugnet.cad.ray, FTX)
 
  Re: More color problems
 
(...) That's a good idea. Unfortunately the sky sphere also creates a goodly amount of light, creating shadows of its own. The spotlight seems to have taken care of the stone look to the minifig, so I think I'll just stick with it the way it is. (...) (21 years ago, 7-Feb-04, to lugnet.cad.ray)
 
  Re: More color problems
 
(...) One way is to insert a (dim) lightsource exactly at the camera point - this way everything you can see is also lighted. By making this light dimmer than other lights, you can still have shadows, but not so articulated. -- Anders Isaksson, (...) (21 years ago, 4-Feb-04, to lugnet.cad.ray)


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