Subject:
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PoV-Ray ignoring 'translate'?
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Newsgroups:
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lugnet.cad.ray
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Date:
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Sat, 7 Feb 2004 15:43:30 GMT
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Viewed:
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1586 times
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Im sure youre all getting sick of me by now. Bear with me...this animation
should look pretty cool when its done.
While we were watching the superbowl this year, one of my relations commented on
the little animation used to introduce the players (the players appeared through
some CG static and then walked closer to the camera). She suggested that I try
doing this with PoV-Ray. So I am. I created a basic minifig and placed it a ways
from the camera. I decided to do it a little differently from the SuperBowl
version and have the minifig spin out of the static into the camera view. Ive
managed to get the minifig spinning properly but I cant seem to get the
translate command to work. I wanted to have the minifig spinning and getting
closer to the camera ever frame. However, for some reason that I cannt decipher
it refuses to budge from < 0,0,-500 > (where I placed it originally).
http://www.roboticsresources.com/guard.pov
I have the translate command set on the camera in that file, but that was just
to see if the placement of the command was the problem. Ill need to put it back
on the minifig eventually.
If anyone can tell me what Im doing wrong, I would really, really appreciate
it. :)
-Mike
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