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 CAD / Ray-Tracing / 2065 (-10)
  Re: Simple POV-Ray Question - Perspective
 
(...) In the camere code block, uncomment "orthographic." You may have to play with the camera location and look_at, because the camera appears to move when you render in orthographic mode, but that does the trick. Also, higher values for angle (...) (21 years ago, 23-Jan-04, to lugnet.cad.ray)
 
  Simple POV-Ray Question - Perspective
 
Hi All, I should know this ... what's the trick for turning off "perspective", if you will, so that you can do a straight-on side view? That is, to remove the "vanishing into the horizon" effect? ISO views, is that what it's called? Ugh ... HELP! -s (21 years ago, 23-Jan-04, to lugnet.cad.ray)
 
  Re: LEGO animation software
 
(...) I'm curious. Have you used L4DModeller? If not, have a look here: (URL) (21 years ago, 23-Jan-04, to lugnet.animation, lugnet.cad.ray)
 
  Re: LEGO animation software
 
Hi, it is possible to animate MLCad models. But there is one thing that makes it hard to do so. There is no good export filter from LDRAW to other programs than Pov Ray available. What I have done is this: creating a model in MLCAD / LDRAW exporting (...) (21 years ago, 23-Jan-04, to lugnet.animation, lugnet.cad.ray, FTX)
 
  Re: LEGO animation software
 
(...) Hello, In my opinion one of the most useful feature in a lego animation software could be "model patterns". I mean the user declares "it's a car model" then he can order the doors to open/close, the car to run/stop and the driver to get (...) (21 years ago, 23-Jan-04, to lugnet.animation, lugnet.cad.ray)
 
  LEGO animation software
 
Hello, Are there any software developers out there who would be interested in collaborating on a project with me to design, develop and produce software for CGI LEGO animation? I'm thinking something along the lines of an MLCad GUI, coupled with (...) (21 years ago, 22-Jan-04, to lugnet.animation, lugnet.cad.ray)
 
  Re: LGEO Problem in POV-Ray
 
(...) The error occurs with this code from the your file: #if (QUAL > 0) #declare _4319_dot_dat_slope = object { // Hinge Bar 8 with Split Rod Holder lg_4319_slope matrix <0,0,-20/LG_BRICK_WIDTH, -20/LG_BRICK_WIDTH,0,0, 0,-24/LG_BRICK_HEIGHT,0, (...) (21 years ago, 8-Jan-04, to lugnet.cad.ray)
 
  LGEO Problem in POV-Ray
 
Hi, I've just been getting familiar will LCad & POV-Ray the past few days and things have been moving along fine but recently I've run into a problem with a certain model/piece. In using the LGEO library's I get a lot of undeclared identifier's when (...) (21 years ago, 7-Jan-04, to lugnet.cad.ray)
 
  Re: LPub/LSynth/Mega-POV Question
 
(...) Bingo! There's my problem: not enought constraints. I have been using very few constraints to make my wires, because I thought they turned out better that way - boy was I wrong! Thanks a million for the tip! David J. Perdue (...) (21 years ago, 7-Jan-04, to lugnet.cad.ray)
 
  Re: LPub/LSynth/Mega-POV Question
 
In lugnet.cad.ray, David Perdue wrote: David, This problem is tops of the list of things to fix. Kevin (21 years ago, 7-Jan-04, to lugnet.cad.ray)


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