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 CAD / Ray-Tracing / 1896
    Problem with LPub and MegaPOV —Tim David
   I have recently started experimenting with LPub and have got it working pretty well with POVRay. I decided to try using MegaPov as I liked the idea of edgelines, however I can't get it to render any file When MegaPov tries to process the .pov file (...) (21 years ago, 30-Jul-03, to lugnet.cad.ray)
   
        Re: Problem with LPub and MegaPOV —Orion Pobursky
     (...) Just out of curiosity, did you add the #version unofficial MegaPov 1.0; statement at the beginning of you file? -Orion (21 years ago, 30-Jul-03, to lugnet.cad.ray)
   
        Re: Problem with LPub and MegaPOV —Ahui Herrera
   <snip> (...) I believe that LPub is *STILL* using Pov-Ray 3.1g and MegaPOV .7. You can do two things: 1) Download POV-Ray 3.1g and MegaPOV 0.7 or 2) As Orion stated in the other post manually edit the line of code that states: #version unofficial (...) (21 years ago, 31-Jul-03, to lugnet.cad.ray)
   
        Re: Problem with LPub and MegaPOV —Kevin L. Clague
     (...) Can you tell he's annoyed? That's ok, at BricksWest he made some comment about being suprised to see me with bricks in my hands. I've had a huge push on pneumatic invention and I go where the creative surges send me. Besides work has been (...) (21 years ago, 2-Aug-03, to lugnet.cad.ray)
    
         Re: Problem with LPub and MegaPOV —Ahui Herrera
     (...) Are you making fun of me Kevin? =) I am NOT annoyed at all over Pov 3.1g vs 3.5. In fact I perfer 3.1g vs 3.5, because 3.5 takes longer to render for some reason. The ONLY reason I tolerate 3.5 is because of Jeroen De Hann's Ultra-Realtisc (...) (21 years ago, 2-Aug-03, to lugnet.cad.ray)
   
        Re: Problem with LPub and MegaPOV —Tim David
   (...) Tried this, still got the same error, I think its something to do with is expecting either a } or a command it recognises and its getting neither I am rebuilding my PC so will try downgrading to the older versions! :) many thanks Tim (21 years ago, 12-Aug-03, to lugnet.cad.ray)
 

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