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 CAD / Ray-Tracing / 1675 (-5)
  Re: Are the illustrations for the modeler's book series created with Ldraw compatible software?
 
(...) I don't think they used LDraw -- unless LGEO has textures mapped on sloped parts. Also, the tiles are grooved, LDraw's tiles weren't grooved in 1999. Steve (22 years ago, 13-Feb-03, to lugnet.cad.ray)
 
  Re: Are the illustrations for the modeler's book series created with Ldraw compatible software?
 
I must say that now I have the book in hand, the images are deffinately rendered. You can, like you said, cleary make that out from the shadows. I doubt though the used LDraw, for the book I have (Animals) dates back to 1999. One other possibility (...) (22 years ago, 12-Feb-03, to lugnet.cad.ray)
 
  Re: Level B Simplification - LDraw Boxer
 
(...) Clever idea. I don't know if you are interest by optimization. I suppose a brick is (xmin,xmax,ymin,ymax...min,zmax). I guess the most efficient data structure is octree. Octrees can be implmented as binary trees. On the first level you sort (...) (22 years ago, 12-Feb-03, to lugnet.cad.ray)
 
  Re: Level B Simplification - LDraw Boxer
 
(...) Thank you. Even if I were the only lugnut to benefit from the LDBoxer project, I'd still find it worth the effort. (...) Not the way you expect, I can tell! :o) I've made a pile of .nfo files to be copied into the Parts\B directory. For (...) (22 years ago, 12-Feb-03, to lugnet.cad.ray)
 
  Re: Fog yourself
 
(...) You are right off course. But the goal was to understand POV-Ray's fog. As I wrote in my PS: if you want real looking fog also include atmospheric media. (...) Thanx! Jeroen (22 years ago, 12-Feb-03, to lugnet.cad.ray)


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