Subject:
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Re: Fog yourself
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Newsgroups:
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lugnet.cad.ray
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Date:
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Wed, 12 Feb 2003 18:19:43 GMT
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Viewed:
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709 times
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In lugnet.cad.ray, Rob Hendrix writes:
> I'm no expert so take my advice at face value, which = zero.
> I was taking a look at your ground fog renders and noticed something that I
> felt was odd.
> I would figure that if you were in a fog environment, then you would get no
> shadows or very faint shadows from light source in the fog (or above or
> behind) like is shown at the base of youe "pole". If any, I would think the
> shadows would go towards the fog or be very faint. I assume this, because
> one would think that the fog is a darker area than the foreground. Am I way
> off base here? Oh well, human perception of what each person sees is always
> different anyway...
You are right off course. But the goal was to understand POV-Ray's fog. As I
wrote in my PS: if you want real looking fog also include atmospheric media.
> Nice job nonetheless.
> -Rob
Thanx!
Jeroen
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Message is in Reply To:
| | Re: Fog yourself
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| I'm no expert so take my advice at face value, which = zero. I was taking a look at your ground fog renders and noticed something that I felt was odd. I would figure that if you were in a fog environment, then you would get no shadows or very faint (...) (22 years ago, 12-Feb-03, to lugnet.cad.ray)
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