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Subject: 
Re: Fog yourself
Newsgroups: 
lugnet.cad.ray
Date: 
Wed, 12 Feb 2003 18:19:43 GMT
Viewed: 
3095 times
  
In lugnet.cad.ray, Rob Hendrix writes:
> I'm no expert so take my advice at face value, which = zero.
> I was taking a look at your ground fog renders and noticed something that I
> felt was odd.
> I would figure that if you were in a fog environment, then you would get no
> shadows or very faint shadows from light source in the fog (or above or
> behind) like is shown at the base of youe "pole".  If any, I would think the
> shadows would go towards the fog or be very faint.  I assume this, because
> one would think that the fog is a darker area than the foreground.  Am I way
> off base here?  Oh well, human perception of what each person sees is always
> different anyway...

You are right off course. But the goal was to understand POV-Ray's fog. As I
wrote in my PS: if you want real looking fog also include atmospheric media.

> Nice job nonetheless.
> -Rob

Thanx!

Jeroen



Message is in Reply To:
  Re: Fog yourself
 
I'm no expert so take my advice at face value, which = zero. I was taking a look at your ground fog renders and noticed something that I felt was odd. I would figure that if you were in a fog environment, then you would get no shadows or very faint (...) (24 years ago, 12-Feb-03, to lugnet.cad.ray)

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