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 CAD / Ray-Tracing / 1642
    Re: POV 3.5, Radiosity, and Multiple Passes?? —Travis Dickinson
   You are probably going to kick yourself for this one. You're right about the color white, but it has to do with how you defined it. The rgb had one too many values: rgb <0.975, 0.975, 0, 900> instead of: rgb <0.975, 0.975, 0> :) Thanks for the (...) (21 years ago, 29-Jan-03, to lugnet.cad.ray)
   
        Re: POV 3.5, Radiosity, and Multiple Passes?? —Tim Courtney
     Got it! Actually, it wasn't the L3P colors, it was the color inc file Jeroen mailed me. He found the bug and mailed me a fix (which I fwd'ed to you and the others I have send this file to). I looked at the file on my spare computer, and there it (...) (21 years ago, 29-Jan-03, to lugnet.cad.ray)
   
        Re: POV 3.5, Radiosity, and Multiple Passes?? —Jeroen de Haan
   (...) You are almost right, the correct vector should be rgb <0.975, 0.975, 0.900>. Thanks, Jeroen (21 years ago, 30-Jan-03, to lugnet.cad.ray)
   
        Re: POV 3.5, Radiosity, and Multiple Passes?? —Rob Hendrix
   Would you guys share your findings with me? I did a radiosity render lastnight, and the black elements came out gray... Thanks in advance -Rob "Jeroen de Haan" <info@digitalbricks.nl> wrote in message news:H9JA48.FKI@lugnet.com... (...) 0.900>. (...) (21 years ago, 6-Feb-03, to lugnet.cad.ray)
   
        Re: POV 3.5, Radiosity, and Multiple Passes?? —Orion Pobursky
   (...) Try altering the assumed gamma value to darken the colors. -Orion (21 years ago, 6-Feb-03, to lugnet.cad.ray)
 

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