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 CAD / Ray-Tracing / 1635 (-5)
  Re: POV 3.5, Radiosity, and Multiple Passes??
 
(...) Ok, thanks. (...) Hmm... good thought. I just downloaded 1.0 and installed it on that computer. Re-rendering the same scene, and I removed all transparent and chrome elements. We'll see how this goes. Thanks, Miguel! Also, I emailed you the (...) (22 years ago, 28-Jan-03, to lugnet.cad.ray)
 
  Minifig sculpture renderings
 
After building a sculpture of a minifig ((URL) wanted to make more. However, since it could take a while to get enough bricks together, I decided to see what a smaller scale would look like. So I designed an LDraw version: (URL) I'll be able to (...) (22 years ago, 28-Jan-03, to lugnet.build.sculpture, lugnet.cad.ray)
 
  Re: POV 3.5, Radiosity, and Multiple Passes??
 
(...) This can be related to the radiosity technique which you are using when rendering. Are there any yellow objects near the white one? If so, that could very well be the reason. Fredrik (22 years ago, 28-Jan-03, to lugnet.cad.ray)
 
  Re: POV 3.5, Radiosity, and Multiple Passes??
 
(...) Tim, please share the settings if people ask. All other people can e-mail me directly. Note that these settings (or actually this set of .INC files) in a sort of Beta-state. A finale set will be available from my web site a.s.a.p. (...) All (...) (22 years ago, 28-Jan-03, to lugnet.cad.ray)
 
  Re: POV 3.5, Radiosity, and Multiple Passes??
 
(...) Can you share those settings? On the radiosity block, try playing with the "count" parameter. Lower settings (even 1) will speed up the rendering, but sometimes they cause gross artifacts that dissapear at higher settings. (...) MEGAPOV is (...) (22 years ago, 28-Jan-03, to lugnet.cad.ray)


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