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 CAD / Ray-Tracing / 1405 (-10)
  invisible transparent part
 
why does the canopy of my space pod disappear in my rendering when I render using pov-ray. -tk (22 years ago, 29-Aug-02, to lugnet.cad.ray)
 
  Re: Excellent rendering...
 
(...) Adding a focal length won't make a POV rendering look that good, though. The reason it looks so good is because the renderer that rendered it appears to be very very good. I imagine the fact that is illuminated with an area light is in large (...) (22 years ago, 27-Aug-02, to lugnet.cad.ray)
 
  Re: Excellent rendering...
 
(...) If it's not in the latest POV-Ray version, then it is at least in Mega-POV-Ray. I don't remember right now... Fredrik (22 years ago, 27-Aug-02, to lugnet.cad.ray)
 
  Re: Excellent rendering...
 
(...) My words exactly. It is only the segmented surfaces on the round brick in the foreground that reveals that it is a rendering. - Okay. There is also a revealing lack of ridges between the bricks. (...) Yes. Has POV-Ray implemented rendering (...) (22 years ago, 27-Aug-02, to lugnet.cad.ray)
 
  Re: Excellent rendering...
 
(...) To put this into perspective, the Brazil Artist Bundle is $1200, which includes one workstation license and two render node licenses. It is an amazingly good render, though. --Travis Cobbs (tcobbs@REMOVE.halibut.com) (22 years ago, 26-Aug-02, to lugnet.cad.ray)
 
  Re: Excellent rendering...
 
It's rendered with the Brazil renderer inside 3ds max.... and.. not by me..... THL (22 years ago, 26-Aug-02, to lugnet.cad.ray)
 
  Re: Excellent rendering...
 
(...) That is a rendering? Wow. I think the slightly out of focus effect, combined with the "area lights" makes the rendering look very credible. If it's done with (Mega)POV-Ray, I bet the rendering was pretty CPU intensive... Fredrik (22 years ago, 26-Aug-02, to lugnet.cad.ray)
 
  Excellent rendering...
 
Hi. If you take a look at (URL) you'll see a great raytrace of a Formula 1 car.... THL (22 years ago, 26-Aug-02, to lugnet.cad.ray)
 
  Re: How to do "Glow In the Dark" effect ?
 
(...) The easiest way is to increase the ambient value for the glow in the dark color: #declare AMB = 0.4; #declare DIF = 0.4; #declare GLOWAMB = 0.6; #declare GLOWDIF = 0.4; // glow in the dark #ifndef (Color21) #declare Color21 = #if (version >= (...) (22 years ago, 25-Aug-02, to lugnet.cad.ray)
 
  How to do "Glow In the Dark" effect ?
 
The magic wand would be much nicer if glowing in the dark: (URL) in advance, Damien (22 years ago, 20-Aug-02, to lugnet.cad.ray)


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