Subject:
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Re: Yet another POV-Ray inlining question
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Newsgroups:
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lugnet.cad.ray
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Date:
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Wed, 26 Jun 2002 19:48:37 GMT
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Viewed:
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835 times
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In lugnet.cad.ray, Chuck Sommerville writes:
> > Is it necessary to include the
> > 0 character before the LDraw statements, or should the 0's be omitted? If
> > the 0's omitted, it seems that L3P renders the LDraw statements, but if the
> > 0's are included, then how does L3Lab or LDLite (or the like) know how to
> > recognize the necessary LDraw statements?
> > I've gotten to the point where my inlined POV-Ray code will render very
> > nicely, but the part doesn't show up at all in L3Lab, since all the LDraw
> > code is preceded by the 0 character.
> You need to remove the 0's in front of the ldraw statements, and include a
> 0 L3P ENDPOV at the end. L3P does the rest.
>
> See my example I posted a long time ago:
>
> http://news.lugnet.com/cad/dat/parts/?n=2001
Oh, thank you! I was trying without success to find an example on which to
base my own. Now I'm dying to try it. I'll let you know how it works for me!
Dave!
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