Subject:
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Re: How do you tell clock to do this ....? Please help me
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Newsgroups:
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lugnet.cad.ray
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Date:
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Mon, 24 Jun 2002 16:50:43 GMT
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Viewed:
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617 times
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More to the point, the identifier 'frame_number' can be used.
This is straight from the documentation:
frame_number
If you rather want to define the action in POV-Ray animated scenes depending
upon the integer frame numbers, this identifier can be used.
It reads the number of the frame currently being rendered.
#if(frame_number=1)
//stuff for first image or frame
#end
#if(frame_number=2)
//stuff for second image or frame
#end
#if(frame_number=n)
//stuff for n th image or frame
#end
In lugnet.cad.ray, Eduardo Vazquez Harte writes:
> In lugnet.cad.ray, Ahui Herrera writes:
> > In lugnet.cad.ray, Eduardo Vazquez Harte writes:
> > > How do you tell clock to show an object while is in frames 100 to 200 and
> > > before 100 and after 200 the object must be not showing?
> > >
> > > Thanks
> >
> >
> > Sample POV code
> >
> > #if (clock > 100 and clock < 200)
> > object {.....
> >
> > }
> > #endif
> >
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