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Subject: 
Re: How do you tell clock to do this ....? Please help me
Newsgroups: 
lugnet.cad.ray
Date: 
Mon, 24 Jun 2002 15:57:15 GMT
Viewed: 
2768 times
  
In lugnet.cad.ray, Ahui Herrera writes:
> In lugnet.cad.ray, Eduardo Vazquez Harte writes:
> > How do you tell clock to show an object while is in frames 100 to 200 and
> > before 100 and after 200 the object must be not showing?
> > 
> > Thanks
> 
> 
> Sample POV code
> 
> #if (clock > 100 and clock < 200)
> object  {.....
> 
> }
> #endif
> 
> 
> *******

That's it thanks

> Make sure that in your ini file you use:
> inital_frame =
> final_frame =
> inital_clock =
> final_clock =


Sure I have that part but thanks for telling me againg.
You are great friend Ahui
You will will like what i'm doing once is done.
CU

> -Ahui
> www.ozbricks.com/jediagh/



Message has 1 Reply:
  Re: How do you tell clock to do this ....? Please help me
 
More to the point, the identifier 'frame_number' can be used. This is straight from the documentation: frame_number If you rather want to define the action in POV-Ray animated scenes depending upon the integer frame numbers, this identifier can be (...) (24 years ago, 24-Jun-02, to lugnet.cad.ray)

Message is in Reply To:
  Re: How do you tell clock to do this ....? Please help me
 
(...) Sample POV code #if (clock > 100 and clock < 200) object {..... } #endif ******* Make sure that in your ini file you use: inital_frame = final_frame = inital_clock = final_clock = -Ahui www.ozbricks.com/jediagh/ (24 years ago, 24-Jun-02, to lugnet.cad.ray)

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