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 CAD / Ray-Tracing / 1254
    Re: Muzzle flash in POV-Ray? —Dave Schuler
   (...) Hey, that's pretty clever. I was thinking in too linear a fashion, looking for a way to do flames directly, rather than playing with what's already available. I'll play with it when I have the chance and let you know. Do you have any examples (...) (23 years ago, 7-May-02, to lugnet.cad.ray)
   
        Re: Muzzle flash in POV-Ray? —Jeremy H. Sproat
   (...) I have two quickies: the quick way and the long way. (Note that both examples were written towards POVRay version 3.1g...) ... The quick way: Here's what I wrote for the green laser bolts in my wallpaper "Flight". (1) This creates a 8x8x600 (...) (23 years ago, 7-May-02, to lugnet.cad.ray)
   
        Re: Muzzle flash in POV-Ray? —Dave Schuler
     (...) **snip** Whoa! That'll keep me busy for a while... Thanks for the detailed help--I'm sure this will more than meet my meager needs. After I've messed around with it over the next few nights I'll try to post something. Thanks again, Dave! (23 years ago, 7-May-02, to lugnet.cad.ray)
    
         Re: Muzzle flash in POV-Ray? —Tony Hafner
     (...) My proxy server is really flaky right now, leaving me able to read everything in this thread *except* for Jeremy's example post. So I haven't seen his example yet, but here's a hacked-up snippet from a current project. // Code starts here // (...) (23 years ago, 7-May-02, to lugnet.cad.ray)
    
         Re: Muzzle flash in POV-Ray? —Tony Hafner
     (...) Okay, this machine still can't find that page, but I've got another machine pointing to another bank of proxy servers and I was able to see it there. Wow- Jeremy has much better examples. I may use some of those techniques for my flames. I'll (...) (23 years ago, 7-May-02, to lugnet.cad.ray)
   
        Re: Muzzle flash in POV-Ray? —Jeremy H. Sproat
   In lugnet.cad.ray, Jeremy H. Sproat writes: Replying to myself... again... :-, One item I forgot to mention about my second code snippet (fire object from icosahedron) is that it looked like dithered crap until I added the "intervals" and "samples" (...) (23 years ago, 7-May-02, to lugnet.cad.ray)
 

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