| | Re: Datsville contribution
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There is another approach. While I was experimenting on LDraw animations, I had another LDraw directory in which I have removed all lines ending with stu*.dat. Thus I has a much faster rendering for preview purposes. Now, I'm not suggesting that we (...) (25 years ago, 7-Mar-00, to lugnet.cad, lugnet.cad.ray)
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| | Re: Datsville contribution
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Bram: (...) I think POV-Ray has an option for eliminating everything placed a certain distance behind the camera. That would probably be beneficial for "minifig views", but I don't know what to do about overhead shots. Play well, Jacob ---...--- -- (...) (25 years ago, 7-Mar-00, to lugnet.cad, lugnet.cad.ray)
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| | Re: lit truck raytrace wallpaper (competion bram!)
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Will Hess skrev i meddelandet ... (...) You have to lower the ambient value, and fiddle a bit with the parameters for the light that should be used with 'looks_like'. As an example, take my Christmas rendering from 1998: (URL) from the .pov file: (...) (25 years ago, 5-Mar-00, to lugnet.cad.ray)
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| | Re: lit truck raytrace wallpaper (competion bram!)
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(...) a L3P (...) simply dim (...) the ambient (...) Burger's image. I was especially asking about the headlight thing, but I think (maybe) I've figured it out. 1) build a model with a headlight 2) place a light source inside the headlight (would a (...) (25 years ago, 5-Mar-00, to lugnet.cad.ray)
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| | Re: lit truck raytrace wallpaper (competion bram!)
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(...) Do you mean creating a night scene in POV-Ray or to tweak a L3P POV-Ray scene to look like night? For the latter, I would simply dim the lights (decrease the light values) and also decrease the ambient values to avoid the "glow in dark" effect (...) (25 years ago, 5-Mar-00, to lugnet.cad.ray)
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