| | Re: lit truck raytrace wallpaper (competion bram!)
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(...) suggest that (...) LEGO items to (...) headlights. That (...) This is something I've been trying to do for the apparatus on my website. Would either of you be kind enough to share pointers (or appropriate lines of code) for creating a night (...) (25 years ago, 5-Mar-00, to lugnet.cad.ray)
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| | Re: lit truck raytrace wallpaper (competion bram!)
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(...) Do you mean creating a night scene in POV-Ray or to tweak a L3P POV-Ray scene to look like night? For the latter, I would simply dim the lights (decrease the light values) and also decrease the ambient values to avoid the "glow in dark" effect (...) (25 years ago, 5-Mar-00, to lugnet.cad.ray)
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| | Re: lit truck raytrace wallpaper (competion bram!)
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(...) a L3P (...) simply dim (...) the ambient (...) Burger's image. I was especially asking about the headlight thing, but I think (maybe) I've figured it out. 1) build a model with a headlight 2) place a light source inside the headlight (would a (...) (25 years ago, 5-Mar-00, to lugnet.cad.ray)
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| | Re: lit truck raytrace wallpaper (competion bram!)
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Will Hess skrev i meddelandet ... (...) You have to lower the ambient value, and fiddle a bit with the parameters for the light that should be used with 'looks_like'. As an example, take my Christmas rendering from 1998: (URL) from the .pov file: (...) (25 years ago, 5-Mar-00, to lugnet.cad.ray)
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