Subject:
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Re: L3PAO Floor Problem
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Newsgroups:
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lugnet.cad.ray
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Date:
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Tue, 20 Nov 2001 02:50:46 GMT
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Viewed:
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1157 times
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the floor should be an infinate plane, no matter how far you move the camera
or model you shouldn't run out of floor. try commenting out the model with/*
at the front and */ at the end. leaving the lights,camera, background,
floor.
render it and see if you still have a problem. If you didn't get this at all
send me the pov file and I'll look at it.
Gary
Will Hess <nchokie@ripline.com> wrote in message
news:Gn2HsI.D5u@lugnet.com...
> Thanks...that does the trick for the floor level. I'm still having problems
> with the black space across the bottom of the picture though. It's almost
> as if POV reaches the boundary of the floor and has nothing left to render
> at that point. Is there a way to move the floor towards the camera to fix
> this?
>
> Thanks,
> Will
>
> Bricksburg Fire Department: www.bricksburg.org
> GoB Bricksburg Depot: http://www.brickbay.com/store.asp?p=willhess
>
>
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Message is in Reply To:
| | Re: L3PAO Floor Problem
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| Thanks...that does the trick for the floor level. I'm still having problems with the black space across the bottom of the picture though. It's almost as if POV reaches the boundary of the floor and has nothing left to render at that point. Is there (...) (23 years ago, 19-Nov-01, to lugnet.cad.ray)
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