| | Re: New wallpaper scene and customizable POV file
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Can you post all the .inc files that you used to generate the scene? I downloaded the zip but immediately stumbled over the missing legocolors.inc I don't care if yours is all crufty, I just want to see it. When I created my own it was a bit dodgy. (...) (25 years ago, 19-Feb-00, to lugnet.cad.ray)
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| | Re: My 1st custom highway scene. Thanks Bram!
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(...) Yeah, I found it easy to learn the POV syntax too, since I have programmed in C. (...) Yep. Here's all I changed to fix it (at the end of highway_object.inc) #macro put_car (car_name, lane_number, z_distance, car_lower_bound, car_color) object (...) (25 years ago, 19-Feb-00, to lugnet.cad.ray)
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| | Re: Getting camera angle, field of view and distance right
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(...) OK, delete the old camera statement, and add this. (A few lines may have line-wrapped) --Bram // Change these values to move and adjust the camera: #declare camera_center = <0,0,0>; // center of scene in studs #declare camera_latitude = 10; // (...) (25 years ago, 19-Feb-00, to lugnet.cad.ray)
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| | Re: My 1st custom highway scene. Thanks Bram!
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(...) You did, but im not a very good coment reader unless I need to. :) It was simple enough to figure out since the general look of pov source looks a bit like c, since I love programing in c. Was the but in the previous file about the cars not in (...) (25 years ago, 19-Feb-00, to lugnet.cad.ray)
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| | Re: Getting camera angle, field of view and distance right
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Please. (...) (25 years ago, 19-Feb-00, to lugnet.cad.ray)
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