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 CAD / Ray-Tracing / *627 (-10)
  Re: different idea for cockpit
 
(...) In my POV file: "(URL) the end, I have this section: // Sky?...Stars?... #include "colors.inc" #include "skies.inc" #include "stars.inc" #declare My_Night_Sky = union { sphere { < 0 , 0 , 0 > , 10001 texture { Starfield1 } } sphere { < 0 , 0 , (...) (24 years ago, 12-Dec-00, to lugnet.cad.ray)
 
  Re: Interior shots of Cathedral of Ice
 
"richard marchetti" <blueofnoon@aol.com> wrote in message news:G5Fv65.Hpr@lugnet.com... (...) Yeah! It lacks any *real* details, like a Michaelangelo fresco on the ceiling! :-) Seriously, WOW! -Peter (24 years ago, 12-Dec-00, to lugnet.build, lugnet.cad.ray, lugnet.build.arch)
 
  RE: different idea for cockpit
 
(...) I use a "fog" object to make the transition from the ground plane to the background smoother. For day scenes, I generally use a very light blue color (like <0.7,0.9,1>). For night scenes, you could use a dark blue <0,0,0.4> or black <0,0,0>. (...) (24 years ago, 12-Dec-00, to lugnet.cad.ray)
 
  Re: Screensaver anyone?
 
(...) It's fairly easy to make a Windows screensaver. There are a few API calls to make and catch, but mostly you just compile to a .SCR extension, and stop your program where there is keyboard or mouse activity. Steve (24 years ago, 12-Dec-00, to lugnet.cad.ray)
 
  Re: Interior shots of Cathedral of Ice
 
(...) stop building models immediately. :D eric (24 years ago, 12-Dec-00, to lugnet.build, lugnet.cad.ray, lugnet.build.arch)
 
  Re: Screensaver anyone?
 
(...) Combine the fullscreen mode with a generic screen saver and you now have what you're looking for. A quick search for "generic screen saver" turns up AnyServer and perhaps several others that will let you use any executable as a screen saver. (...) (24 years ago, 12-Dec-00, to lugnet.cad.ray)
 
  different idea for cockpit
 
(If you reply to this message, please follow-up to the appropriate, specific newsgroup. Thanks. :-) I came up with what I thought was an unusual orientation for a cockpit for a spaceship or mecha. I quickly built a set of mecha legs for it, and (...) (24 years ago, 12-Dec-00, to lugnet.cad.ray, lugnet.build.mecha, lugnet.space)
 
  Re: MOTM (Was:Cathedral of Ice)
 
(...) I was going to submit one too. Guess I'll put it off until next month again. :) Go Brad!! -Tim (24 years ago, 12-Dec-00, to lugnet.build, lugnet.cad.ray, lugnet.build.arch)
 
  MOTM (Was:Cathedral of Ice)
 
(...) think Brad needs to submit this one *immediately* and I think anyone else submitting an entry should just consider it suicidal. *unbelievable*! :) J (24 years ago, 12-Dec-00, to lugnet.build, lugnet.cad.ray, lugnet.build.arch)
 
  Re: Ray-Tracing Beginner
 
(...) You'll need 3 programs... POV-Ray L3P L3PAddOn (...) POVRay - DL and install it first www.povray.org L3P - To convert your .DAT files to .POV (URL) - To make using L3P *much* easier (URL) all 3 of these, then use L3PAddOn to select your model (...) (24 years ago, 12-Dec-00, to lugnet.cad.ray)


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